At press time 11,869 servers103,347 players552 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 16,859

Atlas Hub US Testing

Offline 216.39.240.33:28210 checked 30d ago

Atlas Hub US Testing is a Rust server. It was offline at the last count. It stands at No. 16,859 of the ranked servers, the top 71%. It last wiped 480d ago, on a weekly schedule, and the next wipe is expected on Sunday 1 November. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Next wipe Sunday 1 November, 12:33 UTC, in 2d 16h. Weekly: 7 days after its last wipe

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [NA] Echo Rust - Sandbox0/50 NA · groups of 32+ · weekly · 2 on average
  2. 2 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |130/999 NA · groups of 8+ · 90 on average
  3. 3 Intoxicated US Sandbox - Creative | Build | Noclip14/150 NA · groups of 8+ · 13 on average
  4. 4 RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade4/200 NA · groups of 100+ · monthly · 7 on average
  5. 5 Together We Rust | Build Server2/125 NA · groups of 8+ · 2 on average
  6. 6 Builders Like Us0/100 NA · groups of 32+ · monthly · 2 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Atlas Hub US Testing: which one?

Rust network protocol 2633 and build 125476 on Linux is what Atlas Hub US Testing runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Atlas Hub US Testing, and is it up?

Offline at present: Atlas Hub US Testing, last seen 30 days ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 26 September 2026.

Where does Atlas Hub US Testing operate from?

Its name points to North America, but Atlas Hub US Testing publishes no region tag; its region code is us1. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 216.39.240.33:28210 stands the address.

Rules, settings, map

The rules and settings of Atlas Hub US Testing: what are they?

The name of Atlas Hub US Testing states no rate for gathering. The limit for a group is 30 players. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

Player record

What are the player numbers on Atlas Hub US Testing?

No answer from Atlas Hub US Testing at the latest refresh; it was last seen 30 days ago.

Against other Rust servers, how is Atlas Hub US Testing ranked?

On player hours over seven days Atlas Hub US Testing ranks #16,859, inside the top 71% of all ranked servers.

Tag and list record

Atlas Hub US Testing sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Atlas Hub US Testing is placed in these lists: Modded Rust servers, Rust aim training servers, Rust battlefield servers, Rust server stats: build servers, Rust creative servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings attach to the tags on Atlas Hub US Testing?

These tags are Atlas Hub US Testing's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp100 (Max players): 100 is the number of slots; ts30 (Group limit): No team may exceed 30; v2633 (Protocol): The game version must match protocol 2633 to join; cs125476 (Build): Game build: 125476; ptrak (Networking): Standard network layer: RakNet; $rus1 (Region code): The region code reads us1; ^w (Weekly): A wipe every week; ^c (Creative): Build what you like with no gathering: a sandbox; ^e (Minigames): The fare is minigames: Bedwars, arenas and parkour among them; ^d (Combat training): PvP and aim practice, loot supplied; ^i (Battlefield): PvP moves fast here, on kits and high rates; ^j (Battle royale): Fight as the zone closes, after looting; ^k (Build server): For designing and practising bases; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; modded (Modded): Modded: settings or plugins have changed the game; US (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags; rustmaps (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

The wipe timetable for Atlas Hub US Testing: what does it show?

From weekly: 7 days after its last wipe comes the estimate of Atlas Hub US Testing's next wipe. Sunday 1 November at 12:33 UTC is when the next wipe is due. Of note: the current world is 480 days 7 hours old. The tags list wipes as weekly.

Connection

How does one connect to Atlas Hub US Testing?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 216.39.240.33:28210.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$rus1,v2633,^w,US,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrust
Game mode The standard survival game.
mp100
Max players 100 is the number of slots.
ts30
Group limit No team may exceed 30.
v2633
Protocol The game version must match protocol 2633 to join.
cs125476
Build Game build: 125476.
ptrak
Networking Standard network layer: RakNet.
$rus1
Region code The region code reads us1.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^c
Creative Build what you like with no gathering: a sandbox.
^e
Minigames The fare is minigames: Bedwars, arenas and parkour among them.
^d
Combat training PvP and aim practice, loot supplied.
^i
Battlefield PvP moves fast here, on kits and high rates.
^j
Battle royale Fight as the zone closes, after looting.
^k
Build server For designing and practising bases.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.
modded
Modded Modded: settings or plugins have changed the game.

Other

US
Custom tag Set by a plugin or by the owner, and outside Rust's standard tags.
rustmaps
Custom tag Set by a plugin or by the owner, and outside Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.