At press time 11,829 servers89,289 players37 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 1,938

[JP][PVE][MOD]Stardust Over The Town Season42.5

Online 27.113.208.24:28015 checked 2h ago

[JP][PVE][MOD]Stardust Over The Town Season42.5 is a Rust server. At the last count it had 3 players of a possible 30; over the past week it averaged 2, with a peak of 13. It stands at No. 1,938 of the ranked servers, the top 9%. It last wiped 8d ago. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

§ 2Performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap16.4 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak12

players, last three wipes

Crowd held50%

else halves by day 4

The first 48 hours of its last wipes

Tue 20 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 12:22 UTC8d ago 13 – running 7
Thu 1 Oct, 19:42 UTC FW26d ago 16 halved by day 4 18.7 days 0
Thu 17 Sep, 19:13 UTC41d ago 7 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 【炮炮PVE启蒙】纯净|特色|突袭|技能51/200 EA · groups of 16+ · biweekly · 60 on average
  2. 2 QS『鱼山路』pve|耐玩|升级|突袭42/100 EA · groups of 8+ · 37 on average
  3. 3 [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本35/100 EA · groups of 8+ · monthly · 35 on average
  4. 4 Japan Tokyo - Vanilla PvE|JP|Beginner34/100 EA · groups of 16+ · 34 on average
  5. 5 Japan Tokyo - Chill PvE|JP7/100 EA · groups of 16+ · 21 on average
  6. 6 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地24/88 EA · groups of 8+ · monthly · 21 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is [JP][PVE][MOD]Stardust Over The Town Season42.5 on?

Rust network protocol 2635 and build 168909 on Windows is what [JP][PVE][MOD]Stardust Over The Town Season42.5 runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on [JP][PVE][MOD]Stardust Over The Town Season42.5, and is it up?

Online: [JP][PVE][MOD]Stardust Over The Town Season42.5 is up as of the latest refresh. The uptime it reports puts the last restart at about 7 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

What is the performance of [JP][PVE][MOD]Stardust Over The Town Season42.5 like?

The records show an average of 103 server fps over 48 hours, never below 57. The entity count reached 133,356: buildings, deployables and all else in the world. Up to 5,046 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of [JP][PVE][MOD]Stardust Over The Town Season42.5?

No region tag is published by [JP][PVE][MOD]Stardust Over The Town Season42.5; its name points to Asia. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 27.113.208.24:28015 stands the address.

Rules, settings, map

What map is in use on [JP][PVE][MOD]Stardust Over The Town Season42.5?

[JP][PVE][MOD]Stardust Over The Town Season42.5 runs a procedural map, generated by the game, of size 4,500 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: Custom Map.

The rules and settings of [JP][PVE][MOD]Stardust Over The Town Season42.5: what are they?

No gather rate appears in the name of [JP][PVE][MOD]Stardust Over The Town Season42.5. The group limit is 8 players, the game's default. Play is pve, player combat is excluded. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Population

How full does [JP][PVE][MOD]Stardust Over The Town Season42.5 get?

The record for [JP][PVE][MOD]Stardust Over The Town Season42.5 shows 3 players, against a capacity of 30. The seven-day record: an average of 2 players and a peak of 13. At 14:00 UTC, over the last 48 hours, the mean was 11 players, the highest of any hour.

Against other Rust servers, how is [JP][PVE][MOD]Stardust Over The Town Season42.5 ranked?

Ranked by player hours over the last seven days, [JP][PVE][MOD]Stardust Over The Town Season42.5 stands at #1,938, in the top 9% overall.

Tags, lists

Where does [JP][PVE][MOD]Stardust Over The Town Season42.5 appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [JP][PVE][MOD]Stardust Over The Town Season42.5: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on [JP][PVE][MOD]Stardust Over The Town Season42.5: what do they signify?

These tags are [JP][PVE][MOD]Stardust Over The Town Season42.5's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

Wipe day on [JP][PVE][MOD]Stardust Over The Town Season42.5: what should be expected?

The average peak across recent wipes was 12 players. 3 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. In those cases the crowd dropped below half by day 4.

The wipe timetable for [JP][PVE][MOD]Stardust Over The Town Season42.5: what does it show?

Wipes on [JP][PVE][MOD]Stardust Over The Town Season42.5 follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 8 days 7 hours old.

How to join

How does one connect to [JP][PVE][MOD]Stardust Over The Town Season42.5?

To connect, open the console with F1 in Rust and enter client.connect 27.113.208.24:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players Slot count: 30.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players; the world is the threat.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.