At press time 11,846 servers84,816 players288 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,344

Savage's Primrust - LOCAL TEST

Offline 35.132.96.40:28015 checked 7d ago

Savage's Primrust - LOCAL TEST is a Rust server. It was offline at the last count. It stands at No. 15,344 of the ranked servers, the top 69%. It last wiped 7d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k26 Sep29 Sep3 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap2.1 days

between real wipes

Wipe-day peak0

players, last three wipes

Crowd held0%

else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 23:14 UTC7d ago 0 – running 0
Mon 19 Oct, 20:43 UTC9d ago 1 halved by day 1 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 RustForNoobs.com Primitive | Bow / Melee | Medieval1/50 NA · groups of 16+ · biweekly · 1 on average
  2. 2 [US East] Facepunch Primitive 118/400 NA · groups of 8+ · monthly · 22 on average
  3. 3 [EU] Facepunch Primitive 120/400 EU · groups of 8+ · monthly · 16 on average
  4. 4 JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|6/120 EU · groups of 16+ · 3x · biweekly · 5 on average
  5. 5 JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|3/120 NA · groups of 16+ · 3x · biweekly · 4 on average
  6. 6 Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe5/100 EU · duo · monthly · 6 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Savage's Primrust - LOCAL TEST operate?

Rust network protocol 2634 and build 167781 on Windows is what Savage's Primrust - LOCAL TEST runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Savage's Primrust - LOCAL TEST, and is it online now?

Offline at present: Savage's Primrust - LOCAL TEST, last seen 7 days 15 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 26 September 2026.

In which location does Savage's Primrust - LOCAL TEST sit?

The server publishes no region: Savage's Primrust - LOCAL TEST. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 35.132.96.40:28015 — that is the address.

Rules, settings, map

What map is in use on Savage's Primrust - LOCAL TEST?

Savage's Primrust - LOCAL TEST plays on a map the game generates, procedural in kind.

The rules and settings of Savage's Primrust - LOCAL TEST: what are they?

The name of Savage's Primrust - LOCAL TEST states no rate for gathering. Eight players per group is the default and the limit here. primitive is the game mode, no firearms: bows, spears and close combat. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. VAC, Valve's anti-cheat, is enabled.

Population

What population does Savage's Primrust - LOCAL TEST carry?

No answer from Savage's Primrust - LOCAL TEST at the latest refresh; it was last seen 7 days 15 hours ago.

Where does Savage's Primrust - LOCAL TEST sit in the rankings?

Ranked by player hours over the last seven days, Savage's Primrust - LOCAL TEST stands at #15,344, in the top 69% overall.

Tag and list record

Savage's Primrust - LOCAL TEST sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Savage's Primrust - LOCAL TEST fits: Modded Rust servers and Primitive Rust servers. On the server list it comes up under these filters: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Savage's Primrust - LOCAL TEST: what do they signify?

gmprimitive (Game mode): Primitive rules, so bows, spears and melee alone, and no guns; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon — that is the set of tags Savage's Primrust - LOCAL TEST publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What happens on Savage's Primrust - LOCAL TEST when wipe day arrives?

The average peak across recent wipes was 0 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 1.

When does Savage's Primrust - LOCAL TEST wipe?

Too few wipes of Savage's Primrust - LOCAL TEST are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 7 days 15 hours old.

Joining the server

Which steps join Savage's Primrust - LOCAL TEST?

To connect, open the console with F1 in Rust and enter client.connect 35.132.96.40:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167781,ts8,^z,^y

Game

gmprimitive
Game mode Primitive rules, so bows, spears and melee alone, and no guns.
mp10
Max players Slot count: 10.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.