At press time 11,668 servers33,864 players84 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,895

BotWorld II ZoneWar

Offline NA 40.160.20.231:29015 checked 26d ago

BotWorld II ZoneWar is a Rust server in North America. It was offline at the last count. It stands at No. 15,895 of the ranked servers, the top 70%, and No. 1579 in North America. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

The rhythm
Usual gap2.8 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held50%

else halves by day 1

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 15h
Thu 3 Dec, 19:00 FW35d 15h

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:12 UTC FW27d ago 1 – running 0
Sat 26 Sep, 19:11 UTC32d ago 2 held half 5 days 0
Fri 18 Sep, 12:17 UTC40d ago 1 halved by day 1 8.3 days 1
Thu 17 Sep, 21:03 UTC41d ago 1 – 0.6 days 0
Thu 17 Sep, 13:19 UTC41d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [NA] Willjum's Casual Solo/Duo Monthly9/175 NA · groups of 8+ · monthly · 15 on average
  2. 2 Hempville 420 No Kos Low Decay / Limited PvP12/90 NA · groups of 8+ · monthly · 7 on average
  3. 3 Made in Quebec & France! QC FR EN (Website 9 Languages)3/1000 NA · groups of 8+ · monthly · 4 on average
  4. 4 Testing Grounds0/15 NA · groups of 8+ · monthly · 2 on average
  5. 5 Apocrypha-Linux | PvE | PvP1/50 NA · groups of 20+ · monthly · 1 on average
  6. 6 [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | 0/50 NA · groups of 8+ · monthly · 1 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is BotWorld II ZoneWar on?

Rust network protocol 2634 and build 166586 on Windows is what BotWorld II ZoneWar runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on BotWorld II ZoneWar, and is it up?

Offline at present: BotWorld II ZoneWar, last seen 26 days 15 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 16 September 2026.

What is the location of BotWorld II ZoneWar?

In North America, BotWorld II ZoneWar lists itself with the NA tag. Rust Server Stats records the stated location of a server, not the location of the machine. At 40.160.20.231:29015 stands the address.

The rules and map

What map does BotWorld II ZoneWar put players on?

BotWorld II ZoneWar runs a procedural map, generated by the game, of size 2,750 with seed 414299023. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does BotWorld II ZoneWar run?

Nothing in the name of BotWorld II ZoneWar gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

Player record

What population does BotWorld II ZoneWar carry?

BotWorld II ZoneWar is offline at present; the last response came 26 days 15 hours ago.

Against other Rust servers, how is BotWorld II ZoneWar ranked?

Ranked on seven-day player hours, BotWorld II ZoneWar holds #15,895, with #1,579 in North America; the top 70% of ranked servers includes it.

Tags, lists

Where does BotWorld II ZoneWar appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include BotWorld II ZoneWar: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should the tags on BotWorld II ZoneWar be read?

These tags are BotWorld II ZoneWar's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp200 (Max players): Slot count: 200; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166586 (Build): The build number is 166586; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; NA (North America): North America is where the server browser lists it. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What happens on BotWorld II ZoneWar when wipe day arrives?

The average peak across recent wipes was 1 players. 3 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. By day 1, in the wipes that did not, the crowd fell below half.

On what schedule does BotWorld II ZoneWar wipe?

Once a month, with the force wipe, BotWorld II ZoneWar wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 27 days 7 hours ago. The tags list wipes as monthly.

How to join

Which steps join BotWorld II ZoneWar?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 40.160.20.231:29015. https://discord.com/invite/5NzyCDXe5z carries the server's website.

§ 8Key to the tagswhat each one means

Published as mp200,ptrak,$r?,v2634,^m,NA,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp200
Max players Slot count: 200.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166586
Build The build number is 166586.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.