An entry in the registerNo. 15,349
[SEA]128Hz|phrinj|PVP/RP|Vanilla+
Offline NA · us2 40.160.241.203:28015 checked 1d ago
[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is a Rust server in North America (us2). It was offline at the last count. It stands at No. 15,349 of the ranked servers, the top 69%, and No. 1520 in North America. It last wiped 11d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
of its cycles kept half the crowd
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 17h |
| Thu 3 Dec, 19:00 FW | 35d 17h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:39 UTC11d ago | 1 | – | running | 0 |
| Fri 16 Oct, 20:53 UTC12d ago | 1 | – | 0.9 days | 1 |
| Tue 13 Oct, 13:32 UTC15d ago | 1 | held half | 3.3 days | 1 |
| Thu 8 Oct, 01:39 UTC21d ago | 1 | – | 5.5 days | 1 |
| Wed 7 Oct, 16:58 UTC21d ago | 1 | – | 0.4 days | 0 |
| Mon 5 Oct, 15:23 UTC23d ago | 2 | held half | 2.1 days | 0 |
| Sun 4 Oct, 09:56 UTC24d ago | 3 | – | 1.2 days | 0 |
| Sun 4 Oct, 01:36 UTC25d ago | 3 | – | 0.3 days | 0 |
| Fri 2 Oct, 05:43 UTC26d ago | 0 | – | 1.8 days | 0 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 1 | – | 0.5 days | 0 |
| Thu 1 Oct, 11:04 UTC27d ago | 1 | – | 0.3 days | 1 |
| Wed 30 Sep, 10:06 UTC28d ago | 1 | – | 1 days | 1 |
| Fri 25 Sep, 09:04 UTC33d ago | 2 | held half | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Runtime Patch vs. Stock: • COMBAT FLUSH: 13–35 ms death stalls removed (deferred SQLite checkpoints) • COMBAT TICK: native 60 Hz player tickrate exchange (player.tickrate_sv/cl 60) • GARBAGE COLLECTION: 22–66 ms stop-the-world hitches timed for empty or quiet moments • LOOT RESPAWNS: 119–281 ms spawn freeze → under 2.5 ms (budgeted frame placement) • RAIDS: 10-C4 detonation frame 44 ms → 26 ms (one split check per base per frame) • WORLD SAVES: 70.8 ms main-thread lock → ~2 ms (async background write) presented by youtube.com/@phrinj
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [NA] Willjum's Casual Solo/Duo Monthly29/175 NA · groups of 8+ · monthly · 15 on average
- 2 Hempville 420 No Kos Low Decay / Limited PvP7/90 NA · groups of 8+ · monthly · 7 on average
- 3 Made in Quebec & France! QC FR EN (Website 9 Languages)3/1000 NA · groups of 8+ · monthly · 4 on average
- 4 Testing Grounds1/15 NA · groups of 8+ · monthly · 2 on average
- 5 Apocrypha-Linux | PvE | PvP0/50 NA · groups of 20+ · monthly · 1 on average
- 6 Pine Hosting - Rust Server0/50 NA · groups of 8+ · monthly · 1 on average
§ 8Questions answeredfrom the figures in this entry
Server details
The Rust version for [SEA]128Hz|phrinj|PVP/RP|Vanilla+: which one?
The server [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
How reliable is [SEA]128Hz|phrinj|PVP/RP|Vanilla+, and is it online now?
[SEA]128Hz|phrinj|PVP/RP|Vanilla+ shows offline as of the latest refresh, last seen 36 hours ago. In the last 7 full days it was up for 111 of 168 hours, 66% of the time. Its earliest entry at Rust Server Stats is dated 25 September 2026.
In which location does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ sit?
The NA tag places [SEA]128Hz|phrinj|PVP/RP|Vanilla+ in North America; the region code is us2. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 40.160.241.203:28015 — that is the address.
Settings and map
What map does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ put players on?
[SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs a procedural map, generated by the game, of size 2,500 with seed 7721094. Because size and seed fix the map, it can be viewed on RustMaps from here.
The rules and settings of [SEA]128Hz|phrinj|PVP/RP|Vanilla+: what are they?
Nothing in the name of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.
The players
What population does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ carry?
[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is offline at present; the last response came 36 hours ago. Across the last seven days the mean population stands at 0.
What position does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ hold among Rust servers?
The player-hour table over seven days puts [SEA]128Hz|phrinj|PVP/RP|Vanilla+ at #15,349, and #1,520 for North America, within the top 69% of all ranked servers.
Tags, lists
Where does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ appear among the Rust Server Stats lists and filters?
On Rust Server Stats, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is placed in these lists: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
The tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+: what do they signify?
These tags are [SEA]128Hz|phrinj|PVP/RP|Vanilla+'s, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $rus2 (Region code): The region code reads us2; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): North America is where the server browser lists it. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
What happens on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ when wipe day arrives?
The average peak across recent wipes was 1 players. 2 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
On what schedule does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipe?
The force wipe is the only wipe for [SEA]128Hz|phrinj|PVP/RP|Vanilla+, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The present world dates from 11 days 4 hours. The tags list wipes as monthly.
How to join
What is the way to join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 40.160.241.203:28015. https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1 carries the server's website.