An entry in the registerNo. 15,300
LocalDev
Offline NA 45.48.132.9:28015 checked 9d ago
LocalDev is a Rust server in North America. It was offline at the last count. It stands at No. 15,300 of the ranked servers, the top 69%, and No. 1560 in North America. It last wiped 10d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 8d 8h |
| Thu 3 Dec, 19:00 FW | 36d 8h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 06:15 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [NA] Willjum's Casual Solo/Duo Monthly9/175 NA · groups of 8+ · monthly · 16 on average
- 2 Hempville 420 No Kos Low Decay / Limited PvP6/90 NA · groups of 8+ · monthly · 7 on average
- 3 Made in Quebec & France! QC FR EN (Website 9 Languages)4/1000 NA · groups of 8+ · monthly · 4 on average
- 4 Pine Hosting - Rust Server0/50 NA · groups of 8+ · monthly · 2 on average
- 5 Testing Grounds0/15 NA · groups of 8+ · monthly · 2 on average
- 6 Apocrypha-Linux | PvE | PvP3/50 NA · groups of 20+ · monthly · 1 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is LocalDev on?
The server LocalDev is on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
How reliable is LocalDev, and is it online now?
The records show LocalDev offline, last answering 9 days 3 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 18 October 2026.
In which location does LocalDev sit?
Under the NA tag, LocalDev lists itself in North America. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 45.48.132.9:28015 — that is the address.
The rules and map
What map is in use on LocalDev?
LocalDev plays on a map the game generates, procedural in kind.
The rules and settings of LocalDev: what are they?
No gather rate appears in the name of LocalDev. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. By its own account it is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Population
What are the player numbers on LocalDev?
LocalDev is offline at present; the last response came 9 days 3 hours ago.
Where does LocalDev sit in the rankings?
For seven-day player hours LocalDev is #15,300 overall and #1,560 in North America, in the top 69% of ranked servers.
Tags, lists
LocalDev sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include LocalDev: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings attach to the tags on LocalDev?
gmrust (Game mode): The standard survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is where the server browser lists it — that is the set of tags LocalDev publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
Wipe day on LocalDev: what should be expected?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak.
When does LocalDev wipe?
The force wipe is the only wipe for LocalDev, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 10 days 3 hours old. A monthly wipe schedule is published in its tags.
Connection
What is the way to join LocalDev?
To connect, open the console with F1 in Rust and enter client.connect 45.48.132.9:28015. The Launch Rust and join button on this page does the same through Steam.