At press time 11,776 servers67,745 players197 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 9,382

In Rust We Trust

Online NA 47.219.122.30:28015 checked 11m ago

In Rust We Trust is a Rust server in North America. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 2. It stands at No. 9,382 of the ranked servers, the top 42%, and No. 1245 in North America. It last wiped 25d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

§ 2Performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

The rhythm
Wipe-day peak2

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 6h
Thu 3 Dec, 19:00 FW35d 6h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:17 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

A place where you can roam the land and be free. Where just a few family & friends who enjoy roleplay, farming, and basebuilding. Please be respectful and keep others in mind. Please do not spam chat. Please no racism.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [NA] Willjum's Casual Solo/Duo Monthly2/175 NA · groups of 8+ · monthly · 14 on average
  2. 2 Hempville 420 No Kos Low Decay / Limited PvP1/90 NA · groups of 8+ · monthly · 7 on average
  3. 3 Made in Quebec & France! QC FR EN (Website 9 Languages)6/1000 NA · groups of 8+ · monthly · 4 on average
  4. 4 Testing Grounds1/15 NA · groups of 8+ · monthly · 2 on average
  5. 5 Apocrypha-Linux | PvE | PvP2/50 NA · groups of 20+ · monthly · 1 on average
  6. 6 [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | 0/50 NA · groups of 8+ · monthly · 1 on average

§ 8Questions answeredfrom the figures in this entry

Server details

On which Rust version does In Rust We Trust operate?

Rust network protocol 2635 and build 168909 on Windows is what In Rust We Trust runs. To join, your game must be on the same protocol; Steam handles the update.

Is In Rust We Trust up, and how steady is its uptime?

The records show In Rust We Trust online at the time of this check. A restart came about 3 days 16 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 29 September 2026.

Does In Rust We Trust hold a steady frame?

The records show an average of 204 server fps over 48 hours, never below 135. Buildings, deployables and the rest brought the entity count to a high of 50,319. Up to 2,150 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of In Rust We Trust?

Under the NA tag, In Rust We Trust lists itself in North America. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 47.219.122.30:28015 stands the address.

Rules, settings, map

What map does In Rust We Trust put players on?

In Rust We Trust runs a procedural map, generated by the game, of size 3,000 with seed 8762. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of In Rust We Trust: what are they?

Nothing in the name of In Rust We Trust gives a gather rate. Groups are capped at 8 players, the standard default. Play is roleplay, roleplay rules, jobs and towns. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The server describes itself as vanilla: unchanged rates, kits and rules: Facepunch's own game. VAC, Valve's anti-cheat, is enabled.

Population

How full does In Rust We Trust get?

The record for In Rust We Trust shows 0 players, against a capacity of 100. Averaged across seven days, 0 players; the peak reached 2.

What position does In Rust We Trust hold among Rust servers?

For seven-day player hours In Rust We Trust is #9,382 overall and #1,245 in North America, in the top 42% of ranked servers.

Tags, lists

In Rust We Trust sits in which Rust Server Stats lists and filters?

On Rust Server Stats, In Rust We Trust is placed in these lists: Modded Rust servers, Rust roleplay servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on In Rust We Trust?

The game's server browser reads the tags In Rust We Trust publishes: gmvanilla (Game mode): The vanilla survival mode; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^r (Roleplay): This one is for roleplay; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): North America is where the server browser lists it. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What happens on In Rust We Trust when wipe day arrives?

Across its recent wipes, the busiest point averaged 2 players. 0 hours into the latest wipe the crowd reached its peak.

The wipe timetable for In Rust We Trust: what does it show?

In Rust We Trust wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 25 days 19 hours old. Its tags carry a monthly wipe schedule.

How to join

What is the way to join In Rust We Trust?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 47.219.122.30:28015. https://discord.com/invite/VAWZN2pDmJ carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^r,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival mode.
mp100
Max players 100 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Gameplay

^r
Roleplay This one is for roleplay.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.