At press time 11,711 servers67,607 players110 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,423

Rustoria.co - US Main Preview Server (Map #4)

Online 49.13.16.84:28010 checked 12m ago

Rustoria.co - US Main Preview Server (Map #4) is a Rust server. At the last count it had 0 players. It stands at No. 15,423 of the ranked servers, the top 69%. It last wiped 1h ago. Its own tags class it as modded, pve.

§ 1Attendance

AveragePeakWipe
0123413:0022:0007:0016:0001:0010:00Wiped Tue 27 Oct, 08:46 UTCWIPEWiped Wed 28 Oct, 10:47 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
01020304013:0022:0007:0016:0001:0010:00Wiped Tue 27 Oct, 08:46 UTCWIPEWiped Wed 28 Oct, 10:47 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1.2 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:47 UTC1h ago – – running 0
Tue 27 Oct, 08:46 UTC1d ago – – – 0
Sun 25 Oct, 23:33 UTC2d ago 0 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo77/2000 NA · no group limit · biweekly · 246 on average
  2. 2 Chrayntopia ♡ ︎PvE | RP | PvP33/200 NA · groups of 8+ · biweekly · 101 on average
  3. 3 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing26/200 NA · groups of 8+ · monthly · 51 on average
  4. 4 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing19/200 NA · groups of 8+ · monthly · 39 on average
  5. 5 Orange Dream | Cozy PvE/RP | No KOS6/200 NA · groups of 8+ · biweekly · 37 on average
  6. 6 Zombie Land PVE Monthly | Raids | Skills | Custom Maps8/100 NA · groups of 14+ · monthly · 35 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is Rustoria.co - US Main Preview Server (Map #4) on?

The server Rustoria.co - US Main Preview Server (Map #4) is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Rustoria.co - US Main Preview Server (Map #4), and is it up?

Online: Rustoria.co - US Main Preview Server (Map #4) is up as of the latest refresh. A restart came about 25 hours ago, by the server's own uptime figure. In the last 2 full days it was up for 48 of 48 hours, 100% of the time. Its earliest entry at Rust Server Stats is dated 25 October 2026.

What is the performance of Rustoria.co - US Main Preview Server (Map #4) like?

Server fps averaged 30 over the last 48 hours; the low was 30. The entity count reached 122,346: buildings, deployables and all else in the world. Of note: memory use reached 3,141 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of Rustoria.co - US Main Preview Server (Map #4)?

No region tag is published by Rustoria.co - US Main Preview Server (Map #4); its name points to North America. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 49.13.16.84:28010 stands the address.

The rules and map

What map is in use on Rustoria.co - US Main Preview Server (Map #4)?

Rustoria.co - US Main Preview Server (Map #4) runs a procedural map, generated by the game, of size 4,500 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.

What does Rustoria.co - US Main Preview Server (Map #4) set down in the way of rules and settings?

The name of Rustoria.co - US Main Preview Server (Map #4) states no rate for gathering. Groups are capped at 8 players, the standard default. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings alter the game. VAC is enabled: Valve's anti-cheat.

Player record

How full does Rustoria.co - US Main Preview Server (Map #4) get?

At the latest count, Rustoria.co - US Main Preview Server (Map #4) carries 0 players. Across the last seven days the mean population stands at 0.

Against other Rust servers, how is Rustoria.co - US Main Preview Server (Map #4) ranked?

Ranked by player hours over the last seven days, Rustoria.co - US Main Preview Server (Map #4) stands at #15,423, in the top 69% overall.

Tags, lists

Rustoria.co - US Main Preview Server (Map #4) sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Rustoria.co - US Main Preview Server (Map #4): Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should the tags on Rustoria.co - US Main Preview Server (Map #4) be read?

These tags are Rustoria.co - US Main Preview Server (Map #4)'s, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Slot count: 0; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not other players; builds (Build server): Base design and practice; creative (Creative): No gathering; build freely, sandbox style; training (Combat training): PvP and aim practice, loot supplied; modded (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What happens on Rustoria.co - US Main Preview Server (Map #4) when wipe day arrives?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours into the latest wipe the crowd reached its peak.

The wipe timetable for Rustoria.co - US Main Preview Server (Map #4): what does it show?

No next wipe can be predicted for Rustoria.co - US Main Preview Server (Map #4), whose wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 1 hours ago.

Connection

What is the way to join Rustoria.co - US Main Preview Server (Map #4)?

To connect, open the console with F1 in Rust and enter client.connect 49.13.16.84:28010. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players Slot count: 0.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE The danger comes from the world, not other players.
builds
Build server Base design and practice.
creative
Creative No gathering; build freely, sandbox style.
training
Combat training PvP and aim practice, loot supplied.

Mods and access

modded
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.