An entry in the registerNo. 787
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Online OC 51.161.219.6:29013 checked 8m ago
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is a Rust server in Oceania, one of the rustez.com servers. At the last count it had 4 players of a possible 200; over the past week it averaged 14, with a peak of 34. It stands at No. 787 of the ranked servers, the top 4%, and No. 19 in Oceania. It last wiped 25d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 4% of all ranked servers, top 9% in OC. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 9d 1h |
| Thu 3 Dec, 19:00 FW | 37d 1h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW25d ago | 44 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Scourge is a well-balanced, high-performance modded server that offers players a fast-paced zombie-shooter with emphasis on survival and progression in a ghastly atmosphere. Information ● Player and building damage disabled ● Monthly wipes [Last wipe: 10/1] ● Active admins and very helpful community ● Decay is active at a vanilla rates to discourage huge bases ● Inactive players removed after 10 days of inactivity Features ● Zombies: Our custom AI will surely keep you on your toes ● Backpacks: Add additional backpacks into attire slots ● Teleporting: Teleport to players and any placed bed/bag ● Beacons: Deploy beacons at landmarks to teleport ● Revive: Restore your last position leading up to death ● Black Market: Buy and sell resources, items, and more for networth ● Trade: Remote trades with other players from the comfort of your base ● Auto Upgrade: Upgrade your base automatically via cupboard ● Sorter: Sort items in containers with a click of a button ● Remover Tool: Use a salvaged hammer to pick things up or destroy them ● Challenges: Complete challenges to unlock rewards ● Skills: Gain XP from resource gathering to increase efficiency ● Entity Levels: Upgrade production entities to boost your outputs ● Stacks+: All stacks are increased to remove the tedium of storage ● Portable Vehicles: Deploy vehicles from your hotbar ● Instancing: Use public facilities like quarries and GE at the same time as other players Use /info in chat for a full list of commands, rules and helpful info.
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event1/100 OC · groups of 8+ · monthly · 8 on average
- 2 BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|2/50 OC · groups of 8+ · monthly · 2 on average
- 3 State of Flux | PVE | Kits | Events | +More0/40 OC · groups of 8+ · monthly · 1 on average
- 4 [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome1/50 OC · groups of 8+ · monthly · 4 on average
- 5 [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.1/30 OC · groups of 8+ · monthly · 3 on average
- 6 AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY0/50 OC · groups of 8+ · monthly · 2 on average
§ 8Questions answeredfrom the figures in this entry
Server record
The Rust version for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: which one?
Rust network protocol 2635 and build 168909 on Linux is what [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and is it online now?
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing currently answers as online. Of note: the reported uptime places the last restart about 2 days 21 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.
Does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold a steady frame?
The records show an average of 57 server fps over 48 hours, never below 42. The entity count reached 271,531: buildings, deployables and all else in the world. Up to 8,677 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit?
In Oceania, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself with the OC tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 51.161.219.6:29013 — that is the address.
Rules, settings, map
What map is in use on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs a procedural map, generated by the game, of size 4,500 with seed 393537180. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.
The rules and settings of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: what are they?
The name of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing states no rate for gathering. The group limit is 8 players, the game's default. Play is pve, player combat is excluded. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.
The players
How full does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing get?
The record for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing shows 4 players, against a capacity of 200. Averaged across seven days, 14 players; the peak reached 34. The busiest hour of the last 48 was 09:00 UTC, averaging 25 players.
Where does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit in the rankings?
The player-hour table over seven days puts [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing at #787, and #19 for Oceania, within the top 4% of all ranked servers.
Tags, lists
Where does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Oceania Rust servers: the record, Modded Rust servers, Rust PvE servers and Zombie servers, listed. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
How should the tags on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing be read?
The game's server browser reads the tags [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): In the browser it appears under Oceania. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Who operates [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
A rustez.com hostname is published by [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and by 13 other servers we track; the same operator most likely runs them.
Wipe schedule
What is the shape of wipe day on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Averaged over recent wipes, the crowd reached 44 at its busiest. 42 hours into the latest wipe the crowd reached its peak.
On what schedule does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe?
Once a month, with the force wipe, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 25 days 23 hours old. The tags list wipes as monthly.
Joining the server
Which steps join [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 51.161.219.6:29013. The server's website is recorded as https://rustez.com.