At press time 11,824 servers96,179 players529 fresh wipes Revised every five minutes
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An entry in the registerNo. 5,000

InfernalJustice PVE Hardcore Server

Online NA 51.222.10.172:28035 checked 11m ago

InfernalJustice PVE Hardcore Server is a Rust server in North America. At the last count it had 3 players of a possible 75; over the past week it averaged 0, with a peak of 2. It stands at No. 5,000 of the ranked servers, the top 22%, and No. 854 in North America. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve, hardcore.

§ 1Attendance

AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

§ 2Performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

The rhythm
Wipe-day peak7

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 22h
Thu 3 Dec, 19:00 FW34d 22h

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:09 UTC FW27d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

This server has been created by and for people who love the PVE experience but are sick of easy PVE servers, that removes Rust from its roots as a survival game. Looting and Stealing are allowed so lock your stuff up. Key Elements: Hardcore PVE, No Tech Tree, Twig is Vulnerable, Death Notices, 2 Sleeping Bag Limit, No Suicides, and No TC Rings. TC Rings when found will be destroyed.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!2/100 NA · no group limit · monthly · 2 on average
  2. 2 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing47/200 NA · groups of 8+ · monthly · 49 on average
  3. 3 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing36/200 NA · groups of 8+ · monthly · 37 on average
  4. 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet105/125 NA · no group limit · 1x · monthly · 36 on average
  5. 5 Zombie Land PVE Monthly | Raids | Skills | Custom Maps22/100 NA · groups of 14+ · monthly · 34 on average
  6. 6 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 26/150 NA · groups of 20+ · monthly · 24 on average

§ 8Questions answeredfrom the figures in this entry

The record

What Rust version is InfernalJustice PVE Hardcore Server on?

Rust network protocol 2635 and build 168909 on Linux is what InfernalJustice PVE Hardcore Server runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on InfernalJustice PVE Hardcore Server, and is it up?

InfernalJustice PVE Hardcore Server currently answers as online. Of note: the reported uptime places the last restart about 6 days 4 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

How does InfernalJustice PVE Hardcore Server perform?

For the last 48 hours the average was 19 server fps, with a low of 5. Buildings, deployables and the rest brought the entity count to a high of 207,028. Up to 6,431 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does InfernalJustice PVE Hardcore Server sit?

The NA tag places InfernalJustice PVE Hardcore Server in North America, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 51.222.10.172:28035 — that is the address.

Rules, settings, map

The map for InfernalJustice PVE Hardcore Server: which one is it?

InfernalJustice PVE Hardcore Server runs a procedural map, generated by the game, of size 6,000.

What settings and rules does InfernalJustice PVE Hardcore Server run?

Nothing in the name of InfernalJustice PVE Hardcore Server gives a gather rate. The group limit is not stated. hardcore is the game mode, Facepunch's mode of greatest difficulty. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Population

What population does InfernalJustice PVE Hardcore Server carry?

3 players are on InfernalJustice PVE Hardcore Server at present; the slot count is 75. Averaged across seven days, 0 players; the peak reached 2. The busiest hour of the last 48 was 17:00 UTC, averaging 2 players.

Against other Rust servers, how is InfernalJustice PVE Hardcore Server ranked?

Ranked on seven-day player hours, InfernalJustice PVE Hardcore Server holds #5,000, with #854 in North America; the top 22% of ranked servers includes it.

Tag and list record

InfernalJustice PVE Hardcore Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, InfernalJustice PVE Hardcore Server is placed in these lists: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

Which meanings attach to the tags on InfernalJustice PVE Hardcore Server?

gmhardcore (Game mode): Hardcore rules, which are harsher; mp75 (Max players): The server holds 75 slots; ts0 (Group limit): The team system is disabled; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^h (Hardcore): Hardcore, from Facepunch: fewer helpers and a harsher survival; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; NA (North America): In the browser it appears under North America — that is the set of tags InfernalJustice PVE Hardcore Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What is the shape of wipe day on InfernalJustice PVE Hardcore Server?

Across its recent wipes, the busiest point averaged 7 players. 43 hours into the latest wipe the crowd reached its peak.

When does InfernalJustice PVE Hardcore Server wipe?

The force wipe is the only wipe for InfernalJustice PVE Hardcore Server, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 27 days 23 hours. Its tags carry a monthly wipe schedule.

Joining the server

What is the way to join InfernalJustice PVE Hardcore Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 51.222.10.172:28035.

§ 9Key to the tagswhat each one means

Published as mp75,ptrak,$r?,v2635,^m,^h,NA,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules, which are harsher.
mp75
Max players The server holds 75 slots.
ts0
Group limit The team system is disabled.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^h
Hardcore Hardcore, from Facepunch: fewer helpers and a harsher survival.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.