An entry in the registerNo. 12,970
test01
Offline EA 59.39.216.230:28015 checked 12d ago
test01 is a Rust server in Asia. It was offline at the last count. It stands at No. 12,970 of the ranked servers, the top 60%, and No. 488 in Asia. It last wiped 27d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 12h. Biweekly: 14 days after its last wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustoria.co - SEA Medium300/325 EA · groups of 16+ · biweekly · 72 on average
- 2 Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com20/215 EA · groups of 8+ · biweekly · 37 on average
- 3 Rustafied.com - SEA Medium120/250 EA · groups of 16+ · biweekly · 28 on average
- 4 [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla14/200 EA · groups of 8+ · biweekly · 4 on average
- 5 [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly 7/100 EA · groups of 8+ · biweekly · 2 on average
- 6 新手村 | Rookie Village | 四人 | 1x PVP 10.26新开1/500 EA · groups of 8+ · 1x · biweekly · 1 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for test01: which one?
The server test01 is on Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on test01, and is it up?
The records show test01 offline, last answering 12 days 6 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 17 October 2026.
Where does test01 operate from?
In Asia, test01 lists itself with the EA tag. Rust Server Stats records the stated location of a server, not the location of the machine. At 59.39.216.230:28015 stands the address.
Rules, settings, map
What map is in use on test01?
test01 plays on a map the game generates, procedural in kind.
What settings and rules does test01 run?
No gather rate appears in the name of test01. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
Player record
How full does test01 get?
The last sighting of test01 was 12 days 6 hours ago, and it is offline now.
Against other Rust servers, how is test01 ranked?
For seven-day player hours test01 is #12,970 overall and #488 in Asia, in the top 60% of ranked servers.
The tags and lists
test01 sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists test01 fits: Best Rust community servers. On the server list it comes up under these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings attach to the tags on test01?
The game's server browser reads the tags test01 publishes: gmrust (Game mode): The standard survival game; mp1 (Max players): 1 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes once a fortnight; EA (East Asia): The server browser files it under East Asia. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for test01: what does it show?
From biweekly: 14 days after its last wipe comes the estimate of test01's next wipe. Friday 30 October at 05:49 UTC is when the next wipe is due. The world now in play was generated 27 days 11 hours ago. The tags state that wipes come every two weeks.
Connection
How does one connect to test01?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 59.39.216.230:28015.