An entry in the registerNo. 15,923
test01
Offline EA 59.39.221.79:28015 checked 31d ago
test01 is a Rust server in Asia. It was offline at the last count. It stands at No. 15,923 of the ranked servers, the top 67%, and No. 492 in Asia. It last wiped 55d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 67% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Friday 30 October, 05:02 UTC, in 13h. Biweekly: 14 days after its last wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustoria.co - SEA Medium401/425 EA · groups of 16+ · biweekly · 71 on average
- 2 Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com27/215 EA · groups of 8+ · biweekly · 37 on average
- 3 Rustafied.com - SEA Medium130/250 EA · groups of 16+ · biweekly · 27 on average
- 4 [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla14/200 EA · groups of 8+ · biweekly · 4 on average
- 5 JP ONLY 2WEEK SOLO/DUO/TORIO#841/60 EA · groups of 8+ · biweekly · 3 on average
- 6 [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly 7/100 EA · groups of 8+ · biweekly · 2 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for test01: which one?
Rust network protocol 2633 and build 165217 on Windows is what test01 runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is test01, and is it online now?
The records show test01 offline, last answering 31 days 9 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 27 September 2026.
What is the location of test01?
In Asia, test01 lists itself with the EA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 59.39.221.79:28015 stands the address.
Rules, settings, map
What map is in use on test01?
test01 plays on a map the game generates, procedural in kind.
What does test01 set down in the way of rules and settings?
The name of test01 states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is inactive.
Player record
What are the player numbers on test01?
The last sighting of test01 was 31 days 9 hours ago, and it is offline now.
Where does test01 sit in the rankings?
The player-hour table over seven days puts test01 at #15,923, and #492 for Asia, within the top 67% of all ranked servers.
The tags and lists
test01 sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include test01: Best Rust community servers. On the server list it comes up under these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should the tags on test01 be read?
The game's server browser reads the tags test01 publishes: gmrust (Game mode): The standard survival game; mp1 (Max players): 1 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^b (Biweekly): A wipe comes once a fortnight; EA (East Asia): In the browser it appears under East Asia. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
On what schedule does test01 wipe?
From biweekly: 14 days after its last wipe comes the estimate of test01's next wipe. The records show the next wipe due on Friday 30 October at 05:02 UTC. The world now in play was generated 55 days 10 hours ago. A wipe every two weeks is published in its tags.
Connection
Which steps join test01?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 59.39.221.79:28015.