At press time 11,681 servers64,778 players118 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,411

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN

Online 64.40.8.156:23014 checked 8m ago

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN is a Rust server, one of the theprojectlazarus.com servers. At the last count it had 0 players of a possible 50. It stands at No. 15,411 of the ranked servers, the top 69%. It last wiped 47d ago, on a weekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

§ 2Performance

01020304012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Next wipe Thursday 29 October, 20:32 UTC, in 1d 9h. Weekly: 7 days after its last wipe

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Private development server. Access is restricted to approved testers. For public Original, press F1 and enter: client.connect 64.40.8.156:24014

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10133/100 EU · groups of 8+ · weekly · 128 on average
  2. 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10179/225 EU · groups of 16+ · weekly · 116 on average
  3. 3 RustSpain.com | EU Main15/200 EU · groups of 12+ · weekly · 87 on average
  4. 4 [NA] Willjum's Solo Only | Thursday Wipes6/100 NA · groups of 8+ · weekly · 26 on average
  5. 5 [EU] Willjum's Solo Only | Thursday Wipes9/175 EU · groups of 8+ · weekly · 25 on average
  6. 6 QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造30/100 EA · groups of 20+ · weekly · 24 on average

§ 8Questions answeredfrom the figures in this entry

Server details

What Rust version is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN on?

The server PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN is on Rust network protocol 2633 and build 163493, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

How reliable is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN, and is it online now?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN currently answers as online. Of note: the reported uptime places the last restart about 11 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Rust Server Stats records a first sighting on 13 September 2026.

What is the performance of PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN like?

For the last 48 hours the average was 40 server fps, with a low of 38. Buildings, deployables and the rest brought the entity count to a high of 87,124. Up to 2,790 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN sit?

No region is published by PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN; its region code is us1. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 64.40.8.156:23014 stands the address.

Rules, settings, map

What map does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN put players on?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN runs a procedural map, generated by the game, of size 3,500 with seed 1. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: Custom Mods / FPS+ / 4 Max.

The rules and settings of PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN: what are they?

Nothing in the name of PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN gives a gather rate. Group size does not exceed 100 players. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

Player record

How full does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN get?

0 players are on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN at present; the slot count is 50. Across the last seven days the mean population stands at 0.

What position does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN hold among Rust servers?

The seven-day player-hour table places PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN at #15,411, within the top 69% of ranked servers.

The tags and lists

Where does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should the tags on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN be read?

These tags are PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN's, and the game's browser reads them: gmvanilla (Game mode): The vanilla survival mode; mp50 (Max players): 50 is the number of slots; ts100 (Group limit): No team may exceed 100; v2633 (Protocol): The game version must match protocol 2633 to join; cs163493 (Build): Build 163493; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus1 (Region code): The region code reads us1; ^w (Weekly): A wipe every week; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.

By whose hand is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN run?

Most likely one operator runs PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN and 2 other servers we track: all publish a theprojectlazarus.com hostname.

The wipes

On what schedule does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN wipe?

The next wipe on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN is an estimate, taken from weekly: 7 days after its last wipe. Thursday 29 October at 20:32 UTC is when the next wipe is due. The world now in play was generated 47 days 14 hours ago. Its tags carry a weekly wipe schedule.

How to join

Which steps join PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

To connect, open the console with F1 in Rust and enter client.connect 64.40.8.156:23014. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$rus1,v2633,^w,gmvanilla,cs163493,ts100,^o^z

Game

gmvanilla
Game mode The vanilla survival mode.
mp50
Max players 50 is the number of slots.
ts100
Group limit No team may exceed 100.
v2633
Protocol The game version must match protocol 2633 to join.
cs163493
Build Build 163493.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rus1
Region code The region code reads us1.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.