At press time 11,878 servers98,796 players404 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 4,401

Pine Hosting - Rust Server

Online NA 66.51.96.62:28000 checked 8m ago

Pine Hosting - Rust Server is a Rust server in North America. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 2. It stands at No. 4,401 of the ranked servers, the top 20%, and No. 749 in North America. It last wiped 6d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

§ 2Performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct25 Oct29 Oct

Top 20% of all ranked servers, top 40% in NA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

The rhythm
Usual gap14 days

between real wipes

On rhythm75%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 2h
Thu 19 Nov, 20:4021d 3h
Thu 3 Dec, 19:00 FW35d 2h

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:40 UTC6d ago 2 – running 0
Thu 22 Oct, 07:07 UTC7d ago 2 – 0.6 days 0
Thu 24 Sep, 22:02 UTC34d ago 1 held half 27.4 days 0
Thu 17 Sep, 22:02 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [NA] Willjum's Casual Solo/Duo Monthly7/175 NA · groups of 8+ · monthly · 14 on average
  2. 2 Hempville 420 No Kos Low Decay / Limited PvP3/90 NA · groups of 8+ · monthly · 7 on average
  3. 3 Made in Quebec & France! QC FR EN (Website 9 Languages)5/1000 NA · groups of 8+ · monthly · 4 on average
  4. 4 Testing Grounds4/15 NA · groups of 8+ · monthly · 2 on average
  5. 5 Apocrypha-Linux | PvE | PvP1/50 NA · groups of 20+ · monthly · 1 on average
  6. 6 [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | 1/50 NA · groups of 8+ · monthly · 1 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is Pine Hosting - Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is Pine Hosting - Rust Server up, and how steady is its uptime?

The records show Pine Hosting - Rust Server online at the time of this check. A restart came about 6 days 17 hours ago, by the server's own uptime figure. Of note: 153 of 168 hours up in the last 7 full days, or 91% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of Pine Hosting - Rust Server like?

The records show an average of 19 server fps over 48 hours, never below 5. The entity count reached 145,208: buildings, deployables and all else in the world. Of note: memory use reached 5,678 MB. What players feel as lag: fps running low and entities climbing.

In which location does Pine Hosting - Rust Server sit?

The NA tag places Pine Hosting - Rust Server in North America, as the server lists itself. Rust Server Stats records the stated location of a server, not the location of the machine. 66.51.96.62:28000 — that is the address.

Settings and map

What map is in use on Pine Hosting - Rust Server?

Pine Hosting - Rust Server runs a procedural map, generated by the game, of size 5,000 with seed 1. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of Pine Hosting - Rust Server: what are they?

The name of Pine Hosting - Rust Server states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Population

How full does Pine Hosting - Rust Server get?

0 players are on Pine Hosting - Rust Server at present; the slot count is 50. Averaged across seven days, 0 players; the peak reached 2. The busiest hour of the last 48 was 00:00 UTC, averaging 2 players.

What position does Pine Hosting - Rust Server hold among Rust servers?

The player-hour table over seven days puts Pine Hosting - Rust Server at #4,401, and #749 for North America, within the top 20% of all ranked servers.

Tag and list record

Where does Pine Hosting - Rust Server appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Pine Hosting - Rust Server fits: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which meanings attach to the tags on Pine Hosting - Rust Server?

The game's server browser reads the tags Pine Hosting - Rust Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on Pine Hosting - Rust Server: what should be expected?

Across its recent wipes, the busiest point averaged 2 players. 17 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.

The wipe timetable for Pine Hosting - Rust Server: what does it show?

Wipes on Pine Hosting - Rust Server follow a rhythm of every other Thursday at 20:40 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 6 days 20 hours old. Its tags carry a monthly wipe schedule.

Joining the server

How does one connect to Pine Hosting - Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 66.51.96.62:28000. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players 50 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.