At press time 11,829 servers91,985 players459 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 3,233

RustScape

Online NA 66.51.96.64:28000 checked 9m ago

RustScape is a Rust server in North America. At the last count it had 1 players of a possible 50; over the past week it averaged 1, with a peak of 8. It stands at No. 3,233 of the ranked servers, the top 15%, and No. 532 in North America. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0246822:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

§ 2Performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

The rhythm
Wipe-day peak3

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 21h
Thu 3 Dec, 19:00 FW34d 21h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:44 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

RustScape - bringing that OSRS grind to Rust! - Play2Win - PVE - Deep Sea PvP (Wilderness) - No Raiding - No Griefing - Very Low Pop - Be Friendly - Remove Tool - SeverRewards - SkipNight - Custom Events - Rare Drops - Gear Sets (Dungeons W.I.P) - Skill progression saved through wipes - Milestone Rewards - Level Up Rewards - Agility courses (ApeAtoll unlocks teleport) - Plushie drops for some skilling classes https://discord.gg/TpEtj7cA8g

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [NA] Willjum's Casual Solo/Duo Monthly11/175 NA · groups of 8+ · monthly · 14 on average
  2. 2 Hempville 420 No Kos Low Decay / Limited PvP8/90 NA · groups of 8+ · monthly · 7 on average
  3. 3 Made in Quebec & France! QC FR EN (Website 9 Languages)5/1000 NA · groups of 8+ · monthly · 4 on average
  4. 4 Testing Grounds4/15 NA · groups of 8+ · monthly · 2 on average
  5. 5 [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | 1/50 NA · groups of 8+ · monthly · 1 on average
  6. 6 Apocrypha-Linux | PvE | PvP1/50 NA · groups of 20+ · monthly · 1 on average

§ 8Questions answeredfrom the figures in this entry

The record

On which Rust version does RustScape operate?

The server RustScape is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

Is RustScape up, and how steady is its uptime?

The records show RustScape online at the time of this check. A restart came about 7 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of RustScape like?

The records show an average of 28 server fps over 48 hours, never below 5. Buildings, deployables and the rest brought the entity count to a high of 119,551. Up to 4,547 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of RustScape?

The NA tag places RustScape in North America, as the server lists itself. Rust Server Stats records the stated location of a server, not the location of the machine. At 66.51.96.64:28000 stands the address.

Rules, settings, map

What map is in use on RustScape?

RustScape runs a procedural map, generated by the game, of size 4,096 with seed 1. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: Synecdoche Islands.

The rules and settings of RustScape: what are they?

No gather rate appears in the name of RustScape. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

Player record

What population does RustScape carry?

1 players are on RustScape at present; the slot count is 50. Averaged across seven days, 1 players; the peak reached 8. Of the last 48 hours, 00:00 UTC drew the highest average: 6 players.

What position does RustScape hold among Rust servers?

The player-hour table over seven days puts RustScape at #3,233, and #532 for North America, within the top 15% of all ranked servers.

Tags, lists

Where does RustScape appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists RustScape fits: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on RustScape?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; NA (North America): In the browser it appears under North America — that is the set of tags RustScape publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

Wipe day on RustScape: what should be expected?

Averaged over recent wipes, the crowd reached 3 at its busiest. 1 hours after the latest wipe, the crowd peaked.

When does RustScape wipe?

Once a month, with the force wipe, RustScape wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 27 days 23 hours old. The tags list wipes as monthly.

Connection

How does one connect to RustScape?

To connect, open the console with F1 in Rust and enter client.connect 66.51.96.64:28000. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://discord.com/invite/TpEtj7cA8g.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.