At press time 11,692 servers37,024 players87 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,353

Funne Duckdo

Online NA 66.51.96.75:28005 checked 13m ago

Funne Duckdo is a Rust server in North America. At the last count it had 0 players of a possible 50. It stands at No. 15,353 of the ranked servers, the top 69%, and No. 1518 in North America. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

§ 2Performance

0246803:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

The rhythm
Wipe-day peak1

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 16h
Thu 3 Dec, 19:00 FW35d 16h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [NA] Willjum's Casual Solo/Duo Monthly18/175 NA · groups of 8+ · monthly · 15 on average
  2. 2 Hempville 420 No Kos Low Decay / Limited PvP10/90 NA · groups of 8+ · monthly · 7 on average
  3. 3 Made in Quebec & France! QC FR EN (Website 9 Languages)3/1000 NA · groups of 8+ · monthly · 4 on average
  4. 4 Testing Grounds0/15 NA · groups of 8+ · monthly · 2 on average
  5. 5 Apocrypha-Linux | PvE | PvP0/50 NA · groups of 20+ · monthly · 1 on average
  6. 6 [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | 1/50 NA · groups of 8+ · monthly · 1 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Funne Duckdo operate?

Rust network protocol 2635 and build 168909 on Linux is what Funne Duckdo runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is Funne Duckdo, and is it online now?

Online: Funne Duckdo is up as of the latest refresh. The uptime it reports puts the last restart at about 18 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of Funne Duckdo like?

The records show an average of 5 server fps over 48 hours, never below 5. The entity count reached 65,637: buildings, deployables and all else in the world. Up to 2,179 MB of memory was used. What players feel as lag: fps running low and entities climbing.

What is the location of Funne Duckdo?

The NA tag places Funne Duckdo in North America, as the server lists itself. Rust Server Stats records the stated location of a server, not the location of the machine. 66.51.96.75:28005 — that is the address.

The rules and map

The map for Funne Duckdo: which one is it?

Funne Duckdo runs a procedural map, generated by the game, of size 3,500 with seed 471471404. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does Funne Duckdo run?

The name of Funne Duckdo states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

Population

What population does Funne Duckdo carry?

The record for Funne Duckdo shows 0 players, against a capacity of 50. Averaged over the last seven days, the population is 0 players.

Where does Funne Duckdo sit in the rankings?

Ranked on seven-day player hours, Funne Duckdo holds #15,353, with #1,518 in North America; the top 69% of ranked servers includes it.

Tag and list record

Where does Funne Duckdo appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Funne Duckdo: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on Funne Duckdo?

gmrust (Game mode): The standard survival game; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; NA (North America): In the browser it appears under North America — that is the set of tags Funne Duckdo publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What is the shape of wipe day on Funne Duckdo?

The average peak across recent wipes was 1 players. 6 hours into the latest wipe the crowd reached its peak.

The wipe timetable for Funne Duckdo: what does it show?

The force wipe is the only wipe for Funne Duckdo, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 27 days 8 hours old. A monthly wipe schedule is published in its tags.

Joining the server

Which steps join Funne Duckdo?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 66.51.96.75:28005.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp50
Max players The server holds 50 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.