At press time 11,714 servers56,753 players169 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 12,615

Testing Dumb Things

Online NA 66.51.96.89:28000 checked 11m ago

Testing Dumb Things is a Rust server in North America. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 12,615 of the ranked servers, the top 57%, and No. 1381 in North America. It last wiped 8h ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
00.250.50.75121:0000:0002:0005:0007:0009:00Wiped Wed 28 Oct, 21:44 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
01020304021:0000:0002:0005:0007:0009:00Wiped Wed 28 Oct, 21:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct29 Oct

Top 57% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 8h
Thu 3 Dec, 19:00 FW35d 8h

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:44 UTC12h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [NA] Willjum's Casual Solo/Duo Monthly2/175 NA · groups of 8+ · monthly · 15 on average
  2. 2 Hempville 420 No Kos Low Decay / Limited PvP4/90 NA · groups of 8+ · monthly · 7 on average
  3. 3 Made in Quebec & France! QC FR EN (Website 9 Languages)4/1000 NA · groups of 8+ · monthly · 4 on average
  4. 4 Testing Grounds1/15 NA · groups of 8+ · monthly · 2 on average
  5. 5 [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | 0/50 NA · groups of 8+ · monthly · 1 on average
  6. 6 Apocrypha-Linux | PvE | PvP3/50 NA · groups of 20+ · monthly · 1 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is Testing Dumb Things on?

Rust network protocol 2635 and build 168909 on Linux is what Testing Dumb Things runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Testing Dumb Things, and is it up?

The records show Testing Dumb Things online at the time of this check. Of note: the reported uptime places the last restart about 7 hours ago. Of note: 2 of 168 hours up in the last 7 full days, or 1% of the time. Rust Server Stats records a first sighting on 13 September 2026.

What is the performance of Testing Dumb Things like?

For the last 48 hours the average was 10 server fps, with a low of 5. Of note: 21,917 entities at the peak, counting buildings, deployables and the rest. The memory peak was 1,210 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does Testing Dumb Things operate from?

The NA tag places Testing Dumb Things in North America, as the server lists itself. Rust Server Stats records the stated location of a server, not the location of the machine. 66.51.96.89:28000 — that is the address.

The rules and map

The map for Testing Dumb Things: which one is it?

Testing Dumb Things runs a procedural map, generated by the game, of size 3,500 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: Custom Map.

The rules and settings of Testing Dumb Things: what are they?

No gather rate appears in the name of Testing Dumb Things. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Player record

How full does Testing Dumb Things get?

At the latest count Testing Dumb Things has 0 players, with 50 slots in total. Over seven days the mean is 0 players, with a peak of 1. The busiest hour of the last 48 was 01:00 UTC, averaging 1 players.

Against other Rust servers, how is Testing Dumb Things ranked?

For seven-day player hours Testing Dumb Things is #12,615 overall and #1,381 in North America, in the top 57% of ranked servers.

The tags and lists

Where does Testing Dumb Things appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Testing Dumb Things: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should the tags on Testing Dumb Things be read?

These tags are Testing Dumb Things's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): North America is where the server browser lists it. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

The wipe timetable for Testing Dumb Things: what does it show?

Testing Dumb Things wipes with the force wipe alone, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 8 hours ago. Its tags carry a monthly wipe schedule.

Joining the server

How does one connect to Testing Dumb Things?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 66.51.96.89:28000.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players Slot count: 50.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.