An entry in the registerNo. 12,359
Tiger's Testing Ground
Online NA 66.51.98.59:28025 checked 12m ago
Tiger's Testing Ground is a Rust server in North America. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 12,359 of the ranked servers, the top 56%, and No. 1373 in North America. It last wiped 6d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 56% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1.5
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 10h |
| Thu 3 Dec, 19:00 FW | 35d 10h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:58 UTC6d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:08 UTC FW27d ago | 1 | halved by day 2 | 21.1 days | 0 |
| Thu 17 Sep, 22:42 UTC41d ago | 1 | halved by day 1 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade4/200 NA · groups of 100+ · monthly · 7 on average
- 2 Builders Like Us1/100 NA · groups of 32+ · monthly · 2 on average
- 3 TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!0/200 NA · groups of 16+ · monthly · 1 on average
- 4 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |33/999 NA · groups of 8+ · 91 on average
- 5 Intoxicated US Sandbox - Creative | Build | Noclip11/150 NA · groups of 8+ · 12 on average
- 6 Together We Rust | Build Server3/125 NA · groups of 8+ · 2 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Tiger's Testing Ground: which one?
The server Tiger's Testing Ground is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
Is Tiger's Testing Ground up, and how steady is its uptime?
The records show Tiger's Testing Ground online at the time of this check. Of note: 166 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.
In which location does Tiger's Testing Ground sit?
The NA tag places Tiger's Testing Ground in North America, as the server lists itself. Rust Server Stats records the stated location of a server, not the location of the machine. 66.51.98.59:28025 — that is the address.
The rules and map
The rules and settings of Tiger's Testing Ground: what are they?
Nothing in the name of Tiger's Testing Ground gives a gather rate. The group limit is 8 players, the game's default. build & creative is the game mode, sandbox construction, gathering disabled. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.
The players
What population does Tiger's Testing Ground carry?
0 players are on Tiger's Testing Ground at present; the slot count is 50. The seven-day record: an average of 0 players and a peak of 1.
What position does Tiger's Testing Ground hold among Rust servers?
Ranked on seven-day player hours, Tiger's Testing Ground holds #12,359, with #1,373 in North America; the top 56% of ranked servers includes it.
Tags, lists
Tiger's Testing Ground sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Tiger's Testing Ground: Rust server stats: build servers, Rust creative servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Creative ^c; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meanings attach to the tags on Tiger's Testing Ground?
These tags are Tiger's Testing Ground's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^c (Creative): No gathering; build freely, sandbox style; NA (North America): In the browser it appears under North America. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
Wipe day on Tiger's Testing Ground: what should be expected?
The average peak across recent wipes was 1 players. 2 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 1.5.
When does Tiger's Testing Ground wipe?
Once a month, with the force wipe, Tiger's Testing Ground wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 6 days 11 hours old. Its tags carry a monthly wipe schedule.
Joining the server
Which steps join Tiger's Testing Ground?
To connect, open the console with F1 in Rust and enter client.connect 66.51.98.59:28025. The Launch Rust and join button on this page does the same through Steam.