An entry in the registerNo. 15,013
dont join
Online NA 66.51.99.38:28025 checked 10m ago
dont join is a Rust server in North America. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 15,013 of the ranked servers, the top 67%, and No. 1481 in North America. It last wiped 6d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 12h |
| Thu 3 Dec, 19:00 FW | 35d 12h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:32 UTC6d ago | 1 | – | running | 0 |
| Wed 21 Oct, 10:27 UTC7d ago | 1 | – | 1.4 days | 0 |
| Thu 1 Oct, 02:58 UTC28d ago | 2 | halved by day 1 | 20.3 days | 1 |
| Wed 30 Sep, 20:16 UTC28d ago | 2 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [NA] Willjum's Casual Solo/Duo Monthly7/175 NA · groups of 8+ · monthly · 15 on average
- 2 Hempville 420 No Kos Low Decay / Limited PvP6/90 NA · groups of 8+ · monthly · 7 on average
- 3 Made in Quebec & France! QC FR EN (Website 9 Languages)3/1000 NA · groups of 8+ · monthly · 4 on average
- 4 Testing Grounds0/15 NA · groups of 8+ · monthly · 2 on average
- 5 [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | 0/50 NA · groups of 8+ · monthly · 1 on average
- 6 Apocrypha-Linux | PvE | PvP1/50 NA · groups of 20+ · monthly · 1 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for dont join: which one?
Rust network protocol 2635 and build 168912 on Linux is what dont join runs. The protocol must match on your game to join; the update comes through Steam.
Is dont join up, and how steady is its uptime?
The records show dont join online at the time of this check. The uptime it reports puts the last restart at about 6 days 9 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 30 September 2026.
What is the performance of dont join like?
For the last 48 hours the average was 5 server fps, with a low of 5. Buildings, deployables and the rest brought the entity count to a high of 87,000. Of note: memory use reached 3,551 MB. What players feel as lag: fps running low and entities climbing.
What is the location of dont join?
Under the NA tag, dont join lists itself in North America. Rust Server Stats records the stated location of a server, not the location of the machine. 66.51.99.38:28025 — that is the address.
Rules, settings, map
What map does dont join put players on?
dont join runs a procedural map, generated by the game, of size 4,020 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: Custom Map.
What does dont join set down in the way of rules and settings?
Nothing in the name of dont join gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. VAC, Valve's anti-cheat, is enabled.
Player record
What are the player numbers on dont join?
0 players are on dont join at present; the slot count is 50. Averaged across seven days, 0 players; the peak reached 1.
Against other Rust servers, how is dont join ranked?
For seven-day player hours dont join is #15,013 overall and #1,481 in North America, in the top 67% of ranked servers.
Tag and list record
dont join sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists dont join fits: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meanings attach to the tags on dont join?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168912 (Build): The build number is 168912; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here; NA (North America): In the browser it appears under North America — that is the set of tags dont join publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What is the shape of wipe day on dont join?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 1, in the wipes that did not, the crowd fell below half.
When does dont join wipe?
dont join wipes with the force wipe alone, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 6 days 11 hours old. Its tags carry a monthly wipe schedule.
Connection
How does one connect to dont join?
To connect, open the console with F1 in Rust and enter client.connect 66.51.99.38:28025. The Launch Rust and join button on this page does the same through Steam.