At press time 11,829 servers89,289 players69 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,373

Rustmod.cc PVE | Raidable Bases |

Online NA 66.51.99.45:28025 checked 1h ago

Rustmod.cc PVE | Raidable Bases | is a Rust server in North America. At the last count it had 0 players of a possible 50. It stands at No. 15,373 of the ranked servers, the top 69%, and No. 1531 in North America. It last wiped 23d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

§ 2Performance

0246819:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

The rhythm
Usual gap3.9 days

between real wipes

Wipe-day peak0

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 0h
Thu 3 Dec, 19:00 FW36d 0h

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:36 UTC23d ago 1 – running 0
Thu 1 Oct, 17:26 UTC FW27d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Experience Rust at its peak. At RustMod, we pride ourselves on delivering an uncompromising gameplay experience. Our server runs on industry-leading hardware specifically tuned for high-performance gaming, ensuring you get maximum frames and zero stutter during those critical gunfights. We believe in a "quality over quantity" approach. By pairing our elite hardware with a meticulously balanced plugin suite, we’ve created a environment that respects your time while maintaining the competitive edge the game is known for. Absolute Competitive Integrity We don't tolerate disruptions to your grind. To ensure a completely level playing field, RustMod features a top-of-the-line, industry-best anti-cheat system working around the clock alongside active nonplaying administration. - Cheats/scripts= permban - No rust Game bans - No VAC/game ban <365D - raidable bases website: rustmod.cc

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing40/200 NA · groups of 8+ · monthly · 51 on average
  2. 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing32/200 NA · groups of 8+ · monthly · 39 on average
  3. 3 Zombie Land PVE Monthly | Raids | Skills | Custom Maps23/100 NA · groups of 14+ · monthly · 34 on average
  4. 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet32/100 NA · no group limit · 1x · monthly · 31 on average
  5. 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 15/150 NA · groups of 20+ · monthly · 25 on average
  6. 6 RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!5/420 NA · groups of 8+ · monthly · 12 on average

§ 8Questions answeredfrom the figures in this entry

The record

What Rust version is Rustmod.cc PVE | Raidable Bases | on?

Rust network protocol 2635 and build 168909 on Linux is what Rustmod.cc PVE | Raidable Bases | runs. The protocol must match on your game to join; the update comes through Steam.

Is Rustmod.cc PVE | Raidable Bases | up, and how steady is its uptime?

Online: Rustmod.cc PVE | Raidable Bases | is up as of the latest refresh. The uptime it reports puts the last restart at about 23 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

Does Rustmod.cc PVE | Raidable Bases | hold a steady frame?

For the last 48 hours the average was 5 server fps, with a low of 5. Buildings, deployables and the rest brought the entity count to a high of 3,051. The memory peak was 1,345 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does Rustmod.cc PVE | Raidable Bases | operate from?

Under the NA tag, Rustmod.cc PVE | Raidable Bases | lists itself in North America. Rust Server Stats records the stated location of a server, not the location of the machine. 66.51.99.45:28025 — that is the address.

The rules and map

What map does Rustmod.cc PVE | Raidable Bases | put players on?

Rustmod.cc PVE | Raidable Bases | runs a procedural map, generated by the game, of size 1,000 with seed 55555. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of Rustmod.cc PVE | Raidable Bases |: what are they?

Nothing in the name of Rustmod.cc PVE | Raidable Bases | gives a gather rate. Eight players per group is the default and the limit here. Play is pve, player combat is excluded. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on Rustmod.cc PVE | Raidable Bases |?

The record for Rustmod.cc PVE | Raidable Bases | shows 0 players, against a capacity of 50. The record shows an average of 0 players over the past seven days.

What position does Rustmod.cc PVE | Raidable Bases | hold among Rust servers?

The player-hour table over seven days puts Rustmod.cc PVE | Raidable Bases | at #15,373, and #1,531 for North America, within the top 69% of all ranked servers.

The tags and lists

Where does Rustmod.cc PVE | Raidable Bases | appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Rustmod.cc PVE | Raidable Bases | is placed in these lists: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should the tags on Rustmod.cc PVE | Raidable Bases | be read?

The game's server browser reads the tags Rustmod.cc PVE | Raidable Bases | publishes: gmrust (Game mode): The standard survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): In the browser it appears under North America. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What is the shape of wipe day on Rustmod.cc PVE | Raidable Bases |?

The average peak across recent wipes was 0 players. 7 hours into the latest wipe the crowd reached its peak.

On what schedule does Rustmod.cc PVE | Raidable Bases | wipe?

Rustmod.cc PVE | Raidable Bases | wipes with the force wipe alone, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The present world dates from 23 days 3 hours. The tags list wipes as monthly.

Connection

How does one connect to Rustmod.cc PVE | Raidable Bases |?

To connect, open the console with F1 in Rust and enter client.connect 66.51.99.45:28025. The Launch Rust and join button on this page does the same through Steam. https://rustmod.cc carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp50
Max players Slot count: 50.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.