At press time 11,652 servers47,233 players109 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 10,941

Rust-A-Nut

Online NA 66.51.99.59:28060 checked 10m ago

Rust-A-Nut is a Rust server in North America. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 10,941 of the ranked servers, the top 49%, and No. 1318 in North America. It last wiped 6d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as modded, oxide, premium.

§ 1Attendance

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

§ 2Performance

0246810:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 49% of all ranked servers, top 71% in NA, and No. 339 of the duo servers (top 81%). Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Friday 30 October, 05:06 UTC, in 20h. Every Friday at 05:06 UTC · medium confidence

The rhythm
Usual gap7 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak0

players, last three wipes

Crowd held0%

else halves by day 2

Coming wipes
Date, UTCHence
Fri 30 Oct, 05:0620h
Thu 5 Nov, 19:00 FW7d 9h
Fri 6 Nov, 05:067d 20h
Fri 13 Nov, 05:0614d 20h
Fri 20 Nov, 05:0621d 20h
Fri 27 Nov, 05:0628d 20h
Thu 3 Dec, 19:00 FW35d 9h
Fri 4 Dec, 05:0635d 20h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 05:06 UTC6d ago 1 – running 0
Fri 16 Oct, 05:06 UTC13d ago 0 – 7 days 0
Fri 9 Oct, 05:05 UTC20d ago 0 – 7 days 0
Fri 2 Oct, 05:06 UTC27d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 RustForNoobs.com | Solo/Duo | Weekly | US9/100 NA · duo · weekly · 102 on average
  2. 2 RustForNoobs.com | Mondays | Solo/Duo | US66/100 NA · duo · weekly · 69 on average
  3. 3 US RustLife.net | Solo/Duo | Fridays | Noob Friendly0/100 NA · duo · weekly · 3 on average
  4. 4 WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED0/100 NA · duo · weekly · 3 on average
  5. 5 US RustLife.net | Solo/Duo | Mondays | Noob Friendly0/100 NA · duo · weekly · 2 on average
  6. 6 WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED135/200 NA · duo · 2x · weekly · 143 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Rust-A-Nut operate?

Rust network protocol 2635 and build 168909 on Linux is what Rust-A-Nut runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is Rust-A-Nut up, and how steady is its uptime?

The records show Rust-A-Nut online at the time of this check. The uptime it reports puts the last restart at about 6 days 1 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 1 October 2026.

How does Rust-A-Nut perform?

For the last 48 hours the average was 5 server fps, with a low of 5. Buildings, deployables and the rest brought the entity count to a high of 31,713. Up to 2,063 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does Rust-A-Nut operate from?

Under the NA tag, Rust-A-Nut lists itself in North America. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 66.51.99.59:28060 stands the address.

Rules, settings, map

What map is in use on Rust-A-Nut?

Rust-A-Nut runs a procedural map, generated by the game, of size 2,500 with seed 978166565. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of Rust-A-Nut: what are they?

The name of Rust-A-Nut states no rate for gathering. The group cap is 2 players (duo). Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. Join only with premium status on Rust. VAC, Valve's anti-cheat, is enabled.

Population

What population does Rust-A-Nut carry?

At the latest count Rust-A-Nut has 0 players, with 50 slots in total. Averaged across seven days, 0 players; the peak reached 1.

Where does Rust-A-Nut sit in the rankings?

For seven-day player hours Rust-A-Nut is #10,941 overall and #1,318 in North America, in the top 49% of ranked servers. The duo table places it at #339.

Tags, lists

Rust-A-Nut sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Rust-A-Nut fits: Servers with a group limit of 2, Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

Which meanings attach to the tags on Rust-A-Nut?

The game's server browser reads the tags Rust-A-Nut publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): 50 is the number of slots; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^w (Weekly): The cycle is weekly; ^q (Premium): Join only with premium status on Rust; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): The server browser files it under North America. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

Wipe day on Rust-A-Nut: what should be expected?

Across its recent wipes, the busiest point averaged 0 players. 17 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 2.

The wipe timetable for Rust-A-Nut: what does it show?

Wipes on Rust-A-Nut follow a rhythm of every Friday at 05:06 UTC. On Friday 30 October at 05:06 UTC the next wipe is due. The world now in play was generated 6 days 3 hours ago. A weekly wipe schedule is published in its tags.

Joining the server

What is the way to join Rust-A-Nut?

To connect, open the console with F1 in Rust and enter client.connect 66.51.99.59:28060. The Launch Rust and join button on this page does the same through Steam. Join only with premium status on Rust.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,^q,ts2,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players 50 is the number of slots.
ts2
Group limit Team size is capped at 2.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^w
Weekly The cycle is weekly.

Mods and access

^q
Premium Join only with premium status on Rust.
^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.