An entry in the registerNo. 15,290
[US] Projekt Phoenix│PvE/PvP│Beta
Online NA 66.51.99.80:28010 checked 8m ago
[US] Projekt Phoenix│PvE/PvP│Beta is a Rust server in North America. At the last count it had 0 players of a possible 100. It stands at No. 15,290 of the ranked servers, the top 69%, and No. 1497 in North America. It last wiped 28d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
between real wipes
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 6d 19h |
| Thu 3 Dec, 19:00 FW | 34d 19h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTC FW28d ago | 3 | – | running | 0 |
| Thu 1 Oct, 00:02 UTC28d ago | 3 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
PVE Rust server built for players who want progression, action, and community without getting wiped out while they sleep. Build your base, level your skills, earn RP, run custom events, take on Raidable Bases, fight Zombie Hordes, join clans, use kits, teleport homes, and enjoy quality-of-life systems that make the grind feel rewarding. Most of the week is PVE, with monument PVP zones for players who want a fight. Raiding opens on weekends, giving everyone time to build, prepare, and actually enjoy the wipe. If you want a server with events, rewards, progression, friendly systems, and room to grow, Projekt Phoenix is ready for you.
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [NA] Willjum's Casual Solo/Duo Monthly17/175 NA · groups of 8+ · monthly · 14 on average
- 2 Hempville 420 No Kos Low Decay / Limited PvP8/90 NA · groups of 8+ · monthly · 7 on average
- 3 Made in Quebec & France! QC FR EN (Website 9 Languages)7/1000 NA · groups of 8+ · monthly · 4 on average
- 4 Testing Grounds4/15 NA · groups of 8+ · monthly · 2 on average
- 5 [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | 1/50 NA · groups of 8+ · monthly · 1 on average
- 6 Apocrypha-Linux | PvE | PvP2/50 NA · groups of 20+ · monthly · 1 on average
§ 8Questions answeredfrom the figures in this entry
Server details
What Rust version is [US] Projekt Phoenix│PvE/PvP│Beta on?
Rust network protocol 2635 and build 168909 on Linux is what [US] Projekt Phoenix│PvE/PvP│Beta runs. To join, your game must be on the same protocol; Steam handles the update.
Is [US] Projekt Phoenix│PvE/PvP│Beta up, and how steady is its uptime?
[US] Projekt Phoenix│PvE/PvP│Beta currently answers as online. The uptime it reports puts the last restart at about 10 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
Does [US] Projekt Phoenix│PvE/PvP│Beta hold a steady frame?
For the last 48 hours the average was 5 server fps, with a low of 5. The entity count reached 146,993: buildings, deployables and all else in the world. Up to 4,542 MB of memory was used. What players feel as lag: fps running low and entities climbing.
Where does [US] Projekt Phoenix│PvE/PvP│Beta operate from?
The NA tag places [US] Projekt Phoenix│PvE/PvP│Beta in North America, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 66.51.99.80:28010 stands the address.
Settings and map
The map for [US] Projekt Phoenix│PvE/PvP│Beta: which one is it?
[US] Projekt Phoenix│PvE/PvP│Beta runs a procedural map, generated by the game, of size 4,750 with seed 938220579. The map repeats with the same size and seed; this page links to it on RustMaps.
What settings and rules does [US] Projekt Phoenix│PvE/PvP│Beta run?
The name of [US] Projekt Phoenix│PvE/PvP│Beta states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on [US] Projekt Phoenix│PvE/PvP│Beta?
The record for [US] Projekt Phoenix│PvE/PvP│Beta shows 0 players, against a capacity of 100. Across the last seven days the mean population stands at 0.
Where does [US] Projekt Phoenix│PvE/PvP│Beta sit in the rankings?
The player-hour table over seven days puts [US] Projekt Phoenix│PvE/PvP│Beta at #15,290, and #1,497 for North America, within the top 69% of all ranked servers.
Tag and list record
Where does [US] Projekt Phoenix│PvE/PvP│Beta appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists [US] Projekt Phoenix│PvE/PvP│Beta fits: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings attach to the tags on [US] Projekt Phoenix│PvE/PvP│Beta?
gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; NA (North America): The server browser files it under North America — that is the set of tags [US] Projekt Phoenix│PvE/PvP│Beta publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
What happens on [US] Projekt Phoenix│PvE/PvP│Beta when wipe day arrives?
Across its recent wipes, the busiest point averaged 3 players. 27 hours after the latest wipe, the crowd peaked.
On what schedule does [US] Projekt Phoenix│PvE/PvP│Beta wipe?
Once a month, with the force wipe, [US] Projekt Phoenix│PvE/PvP│Beta wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 28 days 5 hours. Its tags carry a monthly wipe schedule.
Connection
How does one connect to [US] Projekt Phoenix│PvE/PvP│Beta?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 66.51.99.80:28010.