At press time 11,801 servers69,381 players186 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 4,325

Unmitigated Dumpster Fire

Online NA 66.51.99.85:28010 checked 13m ago

Unmitigated Dumpster Fire is a Rust server in North America. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 5. It stands at No. 4,325 of the ranked servers, the top 19%, and No. 733 in North America. It last wiped 7d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0246814:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

§ 2Performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 19% of all ranked servers, top 39% in NA, and No. 238 of the duo servers (top 57%). Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

The rhythm
Usual gap4.8 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held50%

else halves by day 4

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 5h
Thu 3 Dec, 19:00 FW35d 5h

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 07:27 UTC7d ago 1 – running 1
Fri 16 Oct, 00:02 UTC13d ago 1 halved by day 4 6.3 days 0
Wed 14 Oct, 23:41 UTC14d ago 2 – 1 days 0
Sat 10 Oct, 03:59 UTC19d ago 1 held half 4.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 RustedAK NOOBS DUO SOLOs0/250 NA · duo · monthly · 1 on average
  2. 2 US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob Friendly33/200 NA · duo · 2x · monthly · 56 on average
  3. 3 US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe2/150 NA · duo · 2x · monthly · 25 on average
  4. 4 US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP Wipe1/200 NA · duo · 2x · monthly · 5 on average
  5. 5 Edmonton Softcore Rust2/50 NA · duo · monthly · 3 on average
  6. 6 US Velt.gg 2x Monthly Solo/Duo | 50% Upkeep | No BP Wipes | x22/200 NA · duo · 2x · monthly · 2 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Unmitigated Dumpster Fire operate?

The server Unmitigated Dumpster Fire is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Unmitigated Dumpster Fire, and is it up?

Online: Unmitigated Dumpster Fire is up as of the latest refresh. The uptime it reports puts the last restart at about 6 days 15 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 10 October 2026.

What is the performance of Unmitigated Dumpster Fire like?

The records show an average of 39 server fps over 48 hours, never below 5. The entity count reached 37,776: buildings, deployables and all else in the world. The memory peak was 3,126 MB. What players feel as lag: fps running low and entities climbing.

Where does Unmitigated Dumpster Fire operate from?

The NA tag places Unmitigated Dumpster Fire in North America, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 66.51.99.85:28010 — that is the address.

Rules, settings, map

The map for Unmitigated Dumpster Fire: which one is it?

Unmitigated Dumpster Fire runs a procedural map, generated by the game, of size 2,500 with seed 1505314223. The map repeats with the same size and seed; this page links to it on RustMaps.

What does Unmitigated Dumpster Fire set down in the way of rules and settings?

The name of Unmitigated Dumpster Fire states no rate for gathering. The ceiling for a group is 2 players (duo). Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Population

What are the player numbers on Unmitigated Dumpster Fire?

The record for Unmitigated Dumpster Fire shows 0 players, against a capacity of 50. Averaged across seven days, 0 players; the peak reached 5. Of the last 48 hours, 02:00 UTC drew the highest average: 5 players.

What position does Unmitigated Dumpster Fire hold among Rust servers?

For seven-day player hours Unmitigated Dumpster Fire is #4,325 overall and #733 in North America, in the top 19% of ranked servers. Within duo, it stands at #238.

Tag and list record

Where does Unmitigated Dumpster Fire appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Unmitigated Dumpster Fire: Servers with a group limit of 2, Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should the tags on Unmitigated Dumpster Fire be read?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the number of slots; ts2 (Group limit): 2 is the ceiling per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game; NA (North America): In the browser it appears under North America — that is the set of tags Unmitigated Dumpster Fire publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What is the shape of wipe day on Unmitigated Dumpster Fire?

Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 4 where the crowd did not hold.

The wipe timetable for Unmitigated Dumpster Fire: what does it show?

Unmitigated Dumpster Fire wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 7 days 5 hours ago. A monthly wipe schedule is published in its tags.

How to join

Which steps join Unmitigated Dumpster Fire?

To connect, open the console with F1 in Rust and enter client.connect 66.51.99.85:28010. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the number of slots.
ts2
Group limit 2 is the ceiling per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.