At press time 11,717 servers54,071 players135 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,870

DYSFUNCTIONAL FAMILY RUST

Online NA 67.146.3.161:28015 checked 7m ago

DYSFUNCTIONAL FAMILY RUST is a Rust server in North America. At the last count it had 0 players of a possible 20; over the past week it averaged 0, with a peak of 1. It stands at No. 14,870 of the ranked servers, the top 67%, and No. 1503 in North America. It last wiped 51d ago. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

§ 2Performance

025507510001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Family friendly server PvE no raiding other players wipes when needed -Noob Friendly -10x Drop and Gather -Guarded Crates -No Building Stability -Craftable Recycler -Increased Stack Sizes There is even more come check us out.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Nyx's Wasteland | Build • Trade • Survive • Belong4/50 NA · groups of 8+ · 2 on average
  2. 2 Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|10/50 NA · groups of 8+ · biweekly · 1 on average
  3. 3 Outpost Omega | PVE | Build | Explore | Thrive3/100 NA · groups of 8+ · biweekly · 1 on average
  4. 4 Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai3/200 NA · groups of 8+ · 2x · monthly · 3 on average
  5. 5 [US] RustDecay PVE 15x Relax & Build - No Kill No Raid13/50 NA · groups of 8+ · 15x · monthly · 12 on average
  6. 6 [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid13/50 NA · groups of 8+ · 5x · 6 on average

§ 8Questions answeredfrom the figures in this entry

Server record

The Rust version for DYSFUNCTIONAL FAMILY RUST: which one?

Rust network protocol 2635 and build 168909 on Windows is what DYSFUNCTIONAL FAMILY RUST runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is DYSFUNCTIONAL FAMILY RUST, and is it online now?

The records show DYSFUNCTIONAL FAMILY RUST online at the time of this check. A restart came about 9 hours ago, by the server's own uptime figure. The records show 85% uptime over the last 7 full days: 142 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does DYSFUNCTIONAL FAMILY RUST perform?

For the last 48 hours the average was 56 server fps, with a low of 31. Buildings, deployables and the rest brought the entity count to a high of 156,177. Up to 4,275 MB of memory was used. What players feel as lag: fps running low and entities climbing.

In which location does DYSFUNCTIONAL FAMILY RUST sit?

In North America, DYSFUNCTIONAL FAMILY RUST lists itself with the NA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 67.146.3.161:28015 stands the address.

Rules, settings, map

What map does DYSFUNCTIONAL FAMILY RUST put players on?

DYSFUNCTIONAL FAMILY RUST runs a procedural map, generated by the game, of size 5,000 with seed 754859044. RustMaps can display it from this page, since equal size and seed yield the same map.

What does DYSFUNCTIONAL FAMILY RUST set down in the way of rules and settings?

No gather rate appears in the name of DYSFUNCTIONAL FAMILY RUST. Groups are capped at 8 players, the standard default. Play is build & creative, building in a sandbox, with no gathering. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

The players

What population does DYSFUNCTIONAL FAMILY RUST carry?

The record for DYSFUNCTIONAL FAMILY RUST shows 0 players, against a capacity of 20. Averaged across seven days, 0 players; the peak reached 1. The busiest hour of the last 48 was 01:00 UTC, averaging 0 players.

What position does DYSFUNCTIONAL FAMILY RUST hold among Rust servers?

For seven-day player hours DYSFUNCTIONAL FAMILY RUST is #14,870 overall and #1,503 in North America, in the top 67% of ranked servers.

Tag and list record

DYSFUNCTIONAL FAMILY RUST sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include DYSFUNCTIONAL FAMILY RUST: Modded Rust servers, Rust server stats: build servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on DYSFUNCTIONAL FAMILY RUST?

The game's server browser reads the tags DYSFUNCTIONAL FAMILY RUST publishes: gmrust (Game mode): The standard survival game; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^k (Build server): Base design and practice; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; NA (North America): North America is where the server browser lists it. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

On what schedule does DYSFUNCTIONAL FAMILY RUST wipe?

DYSFUNCTIONAL FAMILY RUST's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 51 days 10 hours old.

How to join

What is the way to join DYSFUNCTIONAL FAMILY RUST?

To connect, open the console with F1 in Rust and enter client.connect 67.146.3.161:28015. The Launch Rust and join button on this page does the same through Steam. https://dysfunctionalfamilyservers.space carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp20,ptrak,$r?,v2635,^k,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp20
Max players Slot count: 20.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Gameplay

^k
Build server Base design and practice.
^p
PvE No fighting between players; the world is the threat.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.