An entry in the registerNo. 15,258
My Build Test
Offline 72.56.49.202:28015 checked 11d ago
My Build Test is a Rust server. It was offline at the last count. It stands at No. 15,258 of the ranked servers, the top 70%. It last wiped 11d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 【南瓜】Build-Test1/101 EA · groups of 8+ · 10 on average
- 2 Raichu Staging | F1 Spawn | Noclip | DLC Unlocked5/25 EU · groups of 8+ · 2 on average
- 3 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |214/999 EU · groups of 8+ · 113 on average
- 4 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |188/999 NA · groups of 8+ · 90 on average
- 5 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes39/150 OC · groups of 8+ · 52 on average
- 6 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA30/100 EU · groups of 30+ · weekly · 37 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does My Build Test operate?
The server My Build Test is on Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is My Build Test up, and how steady is its uptime?
Offline at present: My Build Test, last seen 11 days 2 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 17 October 2026.
What is the location of My Build Test?
The server publishes no region: My Build Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 72.56.49.202:28015 stands the address.
Rules, settings, map
What map does My Build Test put players on?
Generation by the game gives My Build Test its procedural map.
The rules and settings of My Build Test: what are they?
No gather rate appears in the name of My Build Test. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Population
What are the player numbers on My Build Test?
My Build Test is offline at present; the last response came 11 days 2 hours ago.
Where does My Build Test sit in the rankings?
Ranked by player hours over the last seven days, My Build Test stands at #15,258, in the top 70% overall.
Tags, lists
Where does My Build Test appear among the Rust Server Stats lists and filters?
On Rust Server Stats, My Build Test is placed in these lists: Rust server stats: build servers and Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on My Build Test: what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set — that is the set of tags My Build Test publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
The wipe timetable for My Build Test: what does it show?
My Build Test's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 11 days 3 hours ago.
Connection
How does one connect to My Build Test?
To connect, open the console with F1 in Rust and enter client.connect 72.56.49.202:28015. The Launch Rust and join button on this page does the same through Steam.