An entry in the registerNo. 5,706
Bigfoot Island
Online NA 75.111.8.80:28015 checked 12m ago
Bigfoot Island is a Rust server in North America. At the last count it had 0 players of a possible 69; over the past week it averaged 0, with a peak of 2. It stands at No. 5,706 of the ranked servers, the top 26%, and No. 945 in North America. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 26% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 8d 14h |
| Thu 3 Dec, 19:00 FW | 36d 14h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing44/200 NA · groups of 8+ · monthly · 51 on average
- 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing44/200 NA · groups of 8+ · monthly · 39 on average
- 3 Zombie Land PVE Monthly | Raids | Skills | Custom Maps39/100 NA · groups of 14+ · monthly · 34 on average
- 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet28/100 NA · no group limit · 1x · monthly · 32 on average
- 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 25/150 NA · groups of 20+ · monthly · 25 on average
- 6 RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!6/420 NA · groups of 8+ · monthly · 12 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Bigfoot Island on?
Rust network protocol 2635 and build 168909 on Windows is what Bigfoot Island runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is Bigfoot Island, and is it online now?
Online: Bigfoot Island is up as of the latest refresh. Of note: the reported uptime places the last restart about 5 days 7 hours ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
How does Bigfoot Island perform?
For the last 48 hours the average was 101 server fps, with a low of 74. The entity count reached 165,220: buildings, deployables and all else in the world. Up to 5,998 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does Bigfoot Island sit?
The NA tag places Bigfoot Island in North America, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 75.111.8.80:28015 stands the address.
The rules and map
What map does Bigfoot Island put players on?
Bigfoot Island runs a procedural map, generated by the game, of size 5,000 with seed 1851427332. The map repeats with the same size and seed; this page links to it on RustMaps.
The rules and settings of Bigfoot Island: what are they?
The name of Bigfoot Island states no rate for gathering. Groups are capped at 8 players, the standard default. pve is the game mode, player combat is excluded. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
How full does Bigfoot Island get?
The record for Bigfoot Island shows 0 players, against a capacity of 69. The seven-day record: an average of 0 players and a peak of 2. The busiest hour of the last 48 was 00:00 UTC, averaging 1 players.
Against other Rust servers, how is Bigfoot Island ranked?
The player-hour table over seven days puts Bigfoot Island at #5,706, and #945 for North America, within the top 26% of all ranked servers.
Tag and list record
Bigfoot Island sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Bigfoot Island is placed in these lists: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings attach to the tags on Bigfoot Island?
The game's server browser reads the tags Bigfoot Island publishes: gmrust (Game mode): Survival in the standard Rust style; mp69 (Max players): 69 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; NA (North America): In the browser it appears under North America. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
Wipe day on Bigfoot Island: what should be expected?
Averaged over recent wipes, the crowd reached 3 at its busiest. 6 hours after the latest wipe, the crowd peaked.
When does Bigfoot Island wipe?
Once a month, with the force wipe, Bigfoot Island wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 26 days 10 hours ago. Its tags carry a monthly wipe schedule.
Connection
What is the way to join Bigfoot Island?
To connect, open the console with F1 in Rust and enter client.connect 75.111.8.80:28015. The Launch Rust and join button on this page does the same through Steam. https://discord.com/invite/Ps5TxDP6rr carries the server's website.