An entry in the registerNo. 14,130
Luke's PvE Rust
Offline 76.118.19.92:28015 checked 36d ago
Luke's PvE Rust is a Rust server. It was offline at the last count. It stands at No. 14,130 of the ranked servers, the top 61%. It last wiped 41d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 00:13 UTC41d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 (TW)10.28 1600丨萌新優選2/40 EA · groups of 8+ · 1 on average
- 2 RustForNoobs.com Primitive | Bow / Melee | Medieval1/50 NA · groups of 16+ · biweekly · 1 on average
- 3 [US East] Facepunch Primitive 130/400 NA · groups of 8+ · monthly · 21 on average
- 4 [EU] Facepunch Primitive 123/400 EU · groups of 8+ · monthly · 16 on average
- 5 JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|10/120 EU · groups of 16+ · 3x · biweekly · 5 on average
- 6 JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|5/120 NA · groups of 16+ · 3x · biweekly · 4 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Luke's PvE Rust on?
Rust network protocol 2633 and build 163207 on Windows is what Luke's PvE Rust runs. The protocol must match on your game to join; the update comes through Steam.
Is Luke's PvE Rust up, and how steady is its uptime?
Offline at present: Luke's PvE Rust, last seen 36 days 19 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 13 September 2026.
What is the location of Luke's PvE Rust?
The server publishes no region: Luke's PvE Rust. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 76.118.19.92:28015 stands the address.
Rules, settings, map
What map is in use on Luke's PvE Rust?
Luke's PvE Rust plays on a map the game generates, procedural in kind.
What settings and rules does Luke's PvE Rust run?
No gather rate appears in the name of Luke's PvE Rust. The group limit is 8 players, the game's default. primitive is the game mode, bows, spears and melee, with no guns. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
The players
What are the player numbers on Luke's PvE Rust?
The last sighting of Luke's PvE Rust was 36 days 19 hours ago, and it is offline now.
Where does Luke's PvE Rust sit in the rankings?
Ranked by player hours over the last seven days, Luke's PvE Rust stands at #14,130, in the top 61% overall.
Tag and list record
Where does Luke's PvE Rust appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Luke's PvE Rust is placed in these lists: Modded Rust servers and Primitive Rust servers. On the server list it comes up under these filters: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Luke's PvE Rust be read?
gmprimitive (Game mode): No guns: only bows, spears and melee, as primitive play; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs163207 (Build): The build number is 163207; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Luke's PvE Rust publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
Wipe day on Luke's PvE Rust: what should be expected?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak.
On what schedule does Luke's PvE Rust wipe?
Luke's PvE Rust's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 41 days 19 hours.
Connection
How does one connect to Luke's PvE Rust?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 76.118.19.92:28015.