At press time 11,888 servers103,775 players413 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 3,766

California | Build Server

Online NA 76.133.251.206:29015 checked 7m ago

California | Build Server is a Rust server in North America. At the last count it had 1 players of a possible 50; over the past week it averaged 1, with a peak of 5. It stands at No. 3,766 of the ranked servers, the top 17%, and No. 631 in North America. It last wiped 28d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

§ 2Performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

The rhythm
Usual gap14.6 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 2.5

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 0h
Thu 3 Dec, 19:00 FW35d 0h

The first 48 hours of its last wipes

Fri 23 OctThu 1 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:28 UTC6d ago 3 – running 0
Thu 1 Oct, 18:12 UTC FW28d ago 1 halved by day 4 21.6 days 0
Thu 24 Sep, 05:29 UTC35d ago 2 halved by day 1 7.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade12/200 NA · groups of 100+ · monthly · 7 on average
  2. 2 Builders Like Us2/100 NA · groups of 32+ · monthly · 2 on average
  3. 3 TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!1/200 NA · groups of 16+ · monthly · 1 on average
  4. 4 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |149/999 NA · groups of 8+ · 90 on average
  5. 5 Intoxicated US Sandbox - Creative | Build | Noclip20/150 NA · groups of 8+ · 13 on average
  6. 6 Together We Rust | Build Server2/125 NA · groups of 8+ · 2 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does California | Build Server operate?

The server California | Build Server is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is California | Build Server, and is it online now?

California | Build Server currently answers as online. A restart came about 6 days 4 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

Does California | Build Server hold a steady frame?

The records show an average of 238 server fps over 48 hours, never below 205. The entity count reached 14,871: buildings, deployables and all else in the world. Up to 2,447 MB of memory was used. What players feel as lag: fps running low and entities climbing.

What is the location of California | Build Server?

The NA tag places California | Build Server in North America, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 76.133.251.206:29015 stands the address.

Settings and map

What map is in use on California | Build Server?

California | Build Server runs a procedural map, generated by the game, of size 4,500 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

The rules and settings of California | Build Server: what are they?

No gather rate appears in the name of California | Build Server. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The server describes itself as vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

The players

How full does California | Build Server get?

1 players are on California | Build Server at present; the slot count is 50. Averaged across seven days, 1 players; the peak reached 5. At 23:00 UTC, over the last 48 hours, the mean was 3 players, the highest of any hour.

What position does California | Build Server hold among Rust servers?

The player-hour table over seven days puts California | Build Server at #3,766, and #631 for North America, within the top 17% of all ranked servers.

Tags, lists

California | Build Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include California | Build Server: Modded Rust servers, Rust server stats: build servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should the tags on California | Build Server be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game; NA (North America): North America is where the server browser lists it — that is the set of tags California | Build Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What is the shape of wipe day on California | Build Server?

The average peak across recent wipes was 2 players. 38 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 2.5.

On what schedule does California | Build Server wipe?

California | Build Server wipes with the force wipe alone, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 28 days old. A monthly wipe schedule is published in its tags.

How to join

Which steps join California | Build Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 76.133.251.206:29015. A website is listed for the server: https://discord.com/invite/t77M3yAgKu.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players 50 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.