At press time 11,776 servers67,745 players197 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 982

[EU] Facepunch 8

Online 79.137.98.10:28015 checked 12m ago

[EU] Facepunch 8 is a Rust server, one of the playrust.com servers. At the last count it had 4 players of a possible 350; over the past week it averaged 9, with a peak of 23. It stands at No. 982 of the ranked servers, the top 4%. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as official, vanilla.

§ 1Attendance

AveragePeak
01020304013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

§ 2Performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

The rhythm
Wipe-day peak63

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 6h
Thu 3 Dec, 19:00 FW35d 6h

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 63, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 63 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rustoria.co - EU East Long407/450 EU · groups of 12+ · monthly · 319 on average
  2. 2 Rusty Moose |EU Monthly|246/250 EU · groups of 12+ · monthly · 215 on average
  3. 3 Rustafied.com - EU Long - Large74/100 EU · groups of 16+ · monthly · 127 on average
  4. 4 Magic Rust — Long | Kлaccикa x1 | Pyccкий139/300 EU · groups of 150+ · 1x · monthly · 122 on average
  5. 5 Rusty Moose |EU Small|91/200 EU · groups of 8+ · monthly · 56 on average
  6. 6 Rustafied.com - EU Long - Small II43/100 EU · groups of 16+ · monthly · 42 on average

§ 8Questions answeredfrom the figures in this entry

The record

What Rust version is [EU] Facepunch 8 on?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 8 runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is [EU] Facepunch 8, and is it online now?

[EU] Facepunch 8 currently answers as online. The uptime it reports puts the last restart at about 23 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does [EU] Facepunch 8 hold a steady frame?

Server fps averaged 219 over the last 48 hours; the low was 199. Of note: 136,980 entities at the peak, counting buildings, deployables and the rest. Up to 6,356 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

What is the location of [EU] Facepunch 8?

Its name points to Europe, but [EU] Facepunch 8 publishes no region tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 79.137.98.10:28015 stands the address.

Settings and map

What map is in use on [EU] Facepunch 8?

[EU] Facepunch 8 runs a procedural map, generated by the game, of size 4,500 with seed 1376277816. The map repeats with the same size and seed; this page links to it on RustMaps.

What does [EU] Facepunch 8 set down in the way of rules and settings?

Nothing in the name of [EU] Facepunch 8 gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The in-game Official tab lists it. The server describes itself as vanilla: unchanged rates, kits and rules: Facepunch's own game. VAC, Valve's anti-cheat, is enabled.

The players

How full does [EU] Facepunch 8 get?

At the latest count [EU] Facepunch 8 has 4 players, with 350 slots in total. Over seven days the mean is 9 players, with a peak of 23. Of the last 48 hours, 17:00 UTC drew the highest average: 19 players.

Where does [EU] Facepunch 8 sit in the rankings?

Ranked by player hours over the last seven days, [EU] Facepunch 8 stands at #982, in the top 4% overall.

The tags and lists

[EU] Facepunch 8 sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [EU] Facepunch 8: Rust servers running the tutorial, EU Rust servers: the records, Official Rust servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which meanings attach to the tags on [EU] Facepunch 8?

These tags are [EU] Facepunch 8's, and the game's browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The standard survival game; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^t (Tutorial on): Facepunch's tutorial can be taken here by new players; sc2 (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Which operator stands behind [EU] Facepunch 8?

The playrust.com hostname of [EU] Facepunch 8 is also published by 124 other servers we track; most likely the same operator runs them.

Wipe record

What is the shape of wipe day on [EU] Facepunch 8?

The average peak across recent wipes was 63 players. 2 hours into the latest wipe the crowd reached its peak.

The wipe timetable for [EU] Facepunch 8: what does it show?

The force wipe is the only wipe for [EU] Facepunch 8, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 27 days 18 hours ago. Its tags carry a monthly wipe schedule.

Joining the server

Which steps join [EU] Facepunch 8?

To connect, open the console with F1 in Rust and enter client.connect 79.137.98.10:28015. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The standard survival game.
mp350
Max players The server holds 350 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Gameplay

^t
Tutorial on Facepunch's tutorial can be taken here by new players.

Other

sc2
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.