An entry in the registerNo. 811
[EU] Facepunch 10
Online 79.137.98.5:28015 checked 7m ago
[EU] Facepunch 10 is a Rust server, one of the playrust.com servers. At the last count it had 10 players of a possible 350; over the past week it averaged 13, with a peak of 42. It stands at No. 811 of the ranked servers, the top 4%. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as official, vanilla.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 20h |
| Thu 3 Dec, 19:00 FW | 35d 20h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 345, 45 hours in, with 75 in the queue.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW27d ago | 345+75 queue | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustoria.co - EU East Long275/300 EU · groups of 12+ · monthly · 318 on average
- 2 Rusty Moose |EU Monthly|207/250 EU · groups of 12+ · monthly · 215 on average
- 3 Rustafied.com - EU Long - Large108/150 EU · groups of 16+ · monthly · 128 on average
- 4 Magic Rust — Long | Kлaccикa x1 | Pyccкий74/300 EU · groups of 150+ · 1x · monthly · 125 on average
- 5 Rusty Moose |EU Small|92/200 EU · groups of 8+ · monthly · 55 on average
- 6 Rustafied.com - EU Long - Small II46/100 EU · groups of 16+ · monthly · 41 on average
§ 8Questions answeredfrom the figures in this entry
The record
What Rust version is [EU] Facepunch 10 on?
The server [EU] Facepunch 10 is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is [EU] Facepunch 10 up, and how steady is its uptime?
[EU] Facepunch 10 currently answers as online. Of note: the reported uptime places the last restart about 9 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
How does [EU] Facepunch 10 perform?
The records show an average of 210 server fps over 48 hours, never below 183. Of note: 154,033 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 5,954 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
What is the location of [EU] Facepunch 10?
No region tag is published by [EU] Facepunch 10; its name points to Europe. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 79.137.98.5:28015 stands the address.
The rules and map
What map does [EU] Facepunch 10 put players on?
[EU] Facepunch 10 runs a procedural map, generated by the game, of size 4,500 with seed 1657792098. RustMaps can display it from this page, since equal size and seed yield the same map.
What settings and rules does [EU] Facepunch 10 run?
Nothing in the name of [EU] Facepunch 10 gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The in-game Official tab lists it. The server describes itself as vanilla: unchanged rates, kits and rules: Facepunch's own game. VAC, Valve's anti-cheat, is enabled.
Player record
What are the player numbers on [EU] Facepunch 10?
At the latest count [EU] Facepunch 10 has 10 players, with 350 slots in total. Over seven days the mean is 13 players, with a peak of 42. Of the last 48 hours, 17:00 UTC drew the highest average: 17 players.
Against other Rust servers, how is [EU] Facepunch 10 ranked?
On player hours over seven days [EU] Facepunch 10 ranks #811, inside the top 4% of all ranked servers.
Tag and list record
[EU] Facepunch 10 sits in which Rust Server Stats lists and filters?
On Rust Server Stats, [EU] Facepunch 10 is placed in these lists: Rust servers running the tutorial, EU Rust servers: the records, Official Rust servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Which meanings attach to the tags on [EU] Facepunch 10?
The game's server browser reads the tags [EU] Facepunch 10 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as Rust plays it; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^t (Tutorial on): Facepunch's tutorial can be taken here by new players; sc2 (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. The tags include current players, queue and the time the world was made; the top of this page shows them.
Who operates [EU] Facepunch 10?
A playrust.com hostname is published by [EU] Facepunch 10, and by 124 other servers we track; the same operator most likely runs them.
The wipes
What is the shape of wipe day on [EU] Facepunch 10?
Across its recent wipes, the busiest point averaged 345 players. 45 hours after the latest wipe the crowd peaked, and 75 more were queued.
When does [EU] Facepunch 10 wipe?
Once a month, with the force wipe, [EU] Facepunch 10 wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 27 days 4 hours. A monthly wipe schedule is published in its tags.
How to join
How does one connect to [EU] Facepunch 10?
To connect, open the console with F1 in Rust and enter client.connect 79.137.98.5:28015. The Launch Rust and join button on this page does the same through Steam.