At press time 11,690 servers63,224 players119 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 966

[EU] Facepunch 4

Online 79.137.98.8:28015 checked 11m ago

[EU] Facepunch 4 is a Rust server, one of the playrust.com servers. At the last count it had 6 players of a possible 350; over the past week it averaged 9, with a peak of 33. It stands at No. 966 of the ranked servers, the top 4%. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as official, vanilla.

§ 1Attendance

AveragePeak
01020304012:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

§ 2Performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

The rhythm
Wipe-day peak81

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 7h
Thu 3 Dec, 19:00 FW36d 7h

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 81, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW26d ago 81 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rustoria.co - EU East Long393/425 EU · groups of 12+ · monthly · 318 on average
  2. 2 Rusty Moose |EU Monthly|192/225 EU · groups of 12+ · monthly · 214 on average
  3. 3 Magic Rust — Long | Kлaccикa x1 | Pyccкий108/300 EU · groups of 150+ · 1x · monthly · 130 on average
  4. 4 Rustafied.com - EU Long - Large116/150 EU · groups of 16+ · monthly · 129 on average
  5. 5 Rustafied.com - EU Long - Small II27/100 EU · groups of 16+ · monthly · 42 on average
  6. 6 Aqua Rust | Vanilla Main | No BP Wipes | 50% upkeep0/150 EU · groups of 99+ · monthly · 40 on average

§ 8Questions answeredfrom the figures in this entry

Server details

What Rust version is [EU] Facepunch 4 on?

The server [EU] Facepunch 4 is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

How reliable is [EU] Facepunch 4, and is it online now?

[EU] Facepunch 4 currently answers as online. A restart came about 21 hours ago, by the server's own uptime figure. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

Does [EU] Facepunch 4 hold a steady frame?

The records show an average of 214 server fps over 48 hours, never below 183. The entity count reached 134,565: buildings, deployables and all else in the world. The memory peak was 6,410 MB. What players feel as lag: fps running low and entities climbing.

Where does [EU] Facepunch 4 operate from?

No region tag is published by [EU] Facepunch 4; its name points to Europe. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 79.137.98.8:28015 — that is the address.

Rules, settings, map

What map does [EU] Facepunch 4 put players on?

[EU] Facepunch 4 runs a procedural map, generated by the game, of size 4,500 with seed 793956150. The map repeats with the same size and seed; this page links to it on RustMaps.

What does [EU] Facepunch 4 set down in the way of rules and settings?

No gather rate appears in the name of [EU] Facepunch 4. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Rust's in-game Official tab carries it. Vanilla is its own description: no changed rates, kits or rules: the game as Facepunch ships it. The VAC anti-cheat from Valve is active.

Population

How full does [EU] Facepunch 4 get?

The record for [EU] Facepunch 4 shows 6 players, against a capacity of 350. Averaged across seven days, 9 players; the peak reached 33. Of the last 48 hours, 16:00 UTC drew the highest average: 21 players.

Against other Rust servers, how is [EU] Facepunch 4 ranked?

Ranked by player hours over the last seven days, [EU] Facepunch 4 stands at #966, in the top 4% overall.

Tags, lists

[EU] Facepunch 4 sits in which Rust Server Stats lists and filters?

On Rust Server Stats, [EU] Facepunch 4 is placed in these lists: Rust servers running the tutorial, EU Rust servers: the records, Official Rust servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

How should the tags on [EU] Facepunch 4 be read?

The game's server browser reads the tags [EU] Facepunch 4 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The standard survival game; mp350 (Max players): Slot count: 350; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial can be taken here by new players; sc2 (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. At the top of this page are its current players, queue and world creation time, all taken from the tags.

By whose hand is [EU] Facepunch 4 run?

A playrust.com hostname is published by [EU] Facepunch 4, and by 124 other servers we track; the same operator most likely runs them.

Wipe record

What happens on [EU] Facepunch 4 when wipe day arrives?

Across its recent wipes, the busiest point averaged 81 players. 1 hours into the latest wipe the crowd reached its peak.

The wipe timetable for [EU] Facepunch 4: what does it show?

The force wipe is the only wipe for [EU] Facepunch 4, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 26 days 17 hours old. Its tags carry a monthly wipe schedule.

Connection

What is the way to join [EU] Facepunch 4?

To connect, open the console with F1 in Rust and enter client.connect 79.137.98.8:28015. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The standard survival game.
mp350
Max players Slot count: 350.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial can be taken here by new players.

Other

sc2
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.