At press time 11,646 servers42,725 players89 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 491

1[PvE]Тульский|Русский|Classic+Ивенты

Online 80.242.59.122:35200 checked 11m ago

1[PvE]Тульский|Русский|Classic+Ивенты is a Rust server. At the last count it had 29 players of a possible 200; over the past week it averaged 34, with a peak of 96. It stands at No. 491 of the ranked servers, the top 2%. It last wiped 22d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide, pve.

§ 1Attendance

AveragePeak
02040608009:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

§ 2Performance

02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

The rhythm
Usual gap3.1 days

between real wipes

On rhythm20%

of its recent wipes

Wipe-day peak115

players, last three wipes

Crowd held33%

else halves by day 11.5

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 10h
Thu 3 Dec, 19:00 FW35d 10h

The first 48 hours of its last wipes

Mon 26 OctTue 6 OctSat 3 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 59, 33 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 08:48 UTC2d ago 59 – running 22
Tue 6 Oct, 16:55 UTC22d ago 157 halved by day 14 19.7 days 51
Sat 3 Oct, 15:13 UTC25d ago 130 held half 3.1 days 96
Fri 2 Oct, 15:47 UTC26d ago 130 – 1 days 61
Fri 2 Oct, 05:28 UTC27d ago 130 – 0.4 days 6
Fri 18 Sep, 07:44 UTC41d ago 139 halved by day 9 13.9 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Добро пожаловать на сервер. Если не заходить на сервер в течении 3-ех дней, ваш дом выставляется на рейд! На сервере нельзя убить игрока. Все постройки защищены. На сервере можно ограбить незапертые ящики, печи, нпз и прочее что не защищено или не застроено! Можно ограбить только труп игрока. Можно убить спящего через 1час оффлайна. Можно строить ловушки для других игроков! ( Огненные турели, капканы, мины должны быть внутри дома или за забором!). Солома доступна к разрушению для всех. На РТ боты днем, ночью вместо ботов гуляют зомби по карте. Защита лута: личные Карьер и Нефтекачка, Экскаватор, Аирдроп, Крейт, Танк, Вертолет и на всех ивентах. Система прокачки навыков персонажа. (/skills) Изучения на верстаках отключены. Добыча ресурсов прокачиваемая. (х1-x2) Слегка увеличены стаки на медикаменты, гранаты F1 и скоростные ракеты. Сортировка в ящиках как в РПГ играх. Фарм Скрапа на лошадях, фермах и пр не актуален. Стандартные КД в магазинах. Содержание шкафа стандарт. Уникальный шкаф с улучшением построек в любой доступный материал и установкой обоев. Есть большой выбор кастомных обоев. Прозрачные/стеклянные скины на все двери, гаражки и пр. Крафт домашнего переработчика. (/rec.craft) Кастомные русские радиостанции. Ивенты: Бронепоезд, Караван, Конвой, Динамические монументы, Порт, Свалка, Базы для рейда. Вайп раз в месяц. (Стирается карта, изучения и весь прогресс) Ежедневная перезагрузка сервера в 06:00 и 18:00 по МСК.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [PvE] Relic Europe | No Killing | No Raiding | No Decay7/200 EU · groups of 30+ · monthly · 31 on average
  2. 2 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events12/140 EU · groups of 15+ · monthly · 29 on average
  3. 3 [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 7/150 EU · groups of 8+ · monthly · 26 on average
  4. 4 Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet19/100 EU · no group limit · 1x · monthly · 25 on average
  5. 5 Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]13/75 EU · groups of 8+ · monthly · 17 on average
  6. 6 [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing8/200 EU · groups of 8+ · monthly · 15 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for 1[PvE]Тульский|Русский|Classic+Ивенты: which one?

Rust network protocol 2635 and build 168909 on Windows is what 1[PvE]Тульский|Русский|Classic+Ивенты runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is 1[PvE]Тульский|Русский|Classic+Ивенты, and is it online now?

The records show 1[PvE]Тульский|Русский|Classic+Ивенты online at the time of this check. The uptime it reports puts the last restart at about 2 hours ago. The records show 99% uptime over the last 7 full days: 166 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does 1[PvE]Тульский|Русский|Classic+Ивенты perform?

The records show an average of 53 server fps over 48 hours, never below 40. Of note: 338,343 entities at the peak, counting buildings, deployables and the rest. The memory peak was 7,831 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does 1[PvE]Тульский|Русский|Classic+Ивенты sit?

No region tag is published by 1[PvE]Тульский|Русский|Classic+Ивенты; its name points to Europe. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 80.242.59.122:35200 stands the address.

The rules and map

What map does 1[PvE]Тульский|Русский|Classic+Ивенты put players on?

1[PvE]Тульский|Русский|Classic+Ивенты runs a procedural map, generated by the game, of size 4,250 with seed 1019609510. RustMaps can display it from this page, since equal size and seed yield the same map.

What does 1[PvE]Тульский|Русский|Classic+Ивенты set down in the way of rules and settings?

Nothing in the name of 1[PvE]Тульский|Русский|Classic+Ивенты gives a gather rate. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The server describes itself as vanilla: no changed rates, kits or rules: the game as Facepunch ships it. The VAC anti-cheat from Valve is active.

Population

What population does 1[PvE]Тульский|Русский|Classic+Ивенты carry?

At the latest count 1[PvE]Тульский|Русский|Classic+Ивенты has 29 players, with 200 slots in total. The seven-day record: an average of 34 players and a peak of 96. At 17:00 UTC, over the last 48 hours, the mean was 54 players, the highest of any hour.

What position does 1[PvE]Тульский|Русский|Classic+Ивенты hold among Rust servers?

On player hours over seven days 1[PvE]Тульский|Русский|Classic+Ивенты ranks #491, inside the top 2% of all ranked servers.

Tag and list record

1[PvE]Тульский|Русский|Classic+Ивенты sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists 1[PvE]Тульский|Русский|Classic+Ивенты fits: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

Which meanings attach to the tags on 1[PvE]Тульский|Русский|Classic+Ивенты?

The game's server browser reads the tags 1[PvE]Тульский|Русский|Classic+Ивенты publishes: gmvanilla (Game mode): Vanilla rules, survival play; mp200 (Max players): 200 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What is the shape of wipe day on 1[PvE]Тульский|Русский|Classic+Ивенты?

The average peak across recent wipes was 115 players. 33 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 33% of recent wipes. By day 11.5, in the wipes that did not, the crowd fell below half.

When does 1[PvE]Тульский|Русский|Classic+Ивенты wipe?

1[PvE]Тульский|Русский|Classic+Ивенты wipes with the force wipe alone, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 22 days 14 hours ago. Its tags carry a monthly wipe schedule.

How to join

Which steps join 1[PvE]Тульский|Русский|Classic+Ивенты?

To connect, open the console with F1 in Rust and enter client.connect 80.242.59.122:35200. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://trg.gamestores.app/.

§ 9Key to the tagswhat each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp200
Max players 200 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.