At press time 11,836 servers92,804 players172 fresh wipes Revised every five minutes
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An entry in the registerNo. 504

[PvE] Relic Europe | No Killing | No Raiding | No Decay

Online EU 64.40.9.219:28017 checked 6m ago

[PvE] Relic Europe | No Killing | No Raiding | No Decay is a Rust server in Europe, one of the relicpve.com servers. At the last count it had 30 players of a possible 200; over the past week it averaged 30, with a peak of 74. It stands at No. 504 of the ranked servers, the top 2%, and No. 249 in Europe. It last wiped 4d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
02040608017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

§ 2Performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

The rhythm
Usual gap21 days

between real wipes

Wipe-day peak69

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW9d 2h
Thu 3 Dec, 19:00 FW37d 2h

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 74, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:24 UTC4d ago 74 – running 28
Thu 1 Oct, 18:18 UTC FW25d ago 64 held half 21 days 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Your next adventure starts here on Relic Europe. No player or base damage No decay or upkeep - A unique leveling system w/ perks - Custom auction house to buy/sell goods - Professions - Custom questing system - Epic/Legendary weapons & armor - Challenging NPCs & roaming bosses - Themed instances & 750+ bases to raid - Player stats w/ 100+ achievements

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 1[PvE]Тульский|Русский|Classic+Ивенты44/200 EU · groups of 8+ · monthly · 37 on average
  2. 2 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events30/140 EU · groups of 15+ · monthly · 32 on average
  3. 3 [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 38/150 EU · groups of 8+ · monthly · 29 on average
  4. 4 Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet31/100 EU · no group limit · 1x · monthly · 25 on average
  5. 5 Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]33/75 EU · groups of 8+ · monthly · 16 on average
  6. 6 [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing19/200 EU · groups of 8+ · monthly · 16 on average

§ 8Questions answeredfrom the figures in this entry

The record

On which Rust version does [PvE] Relic Europe | No Killing | No Raiding | No Decay operate?

The server [PvE] Relic Europe | No Killing | No Raiding | No Decay is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on [PvE] Relic Europe | No Killing | No Raiding | No Decay, and is it up?

The records show [PvE] Relic Europe | No Killing | No Raiding | No Decay online at the time of this check. A restart came about 33 hours ago, by the server's own uptime figure. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

How does [PvE] Relic Europe | No Killing | No Raiding | No Decay perform?

The records show an average of 72 server fps over 48 hours, never below 37. Of note: 193,419 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 8,903 MB. What players feel as lag: fps running low and entities climbing.

What is the location of [PvE] Relic Europe | No Killing | No Raiding | No Decay?

In Europe, [PvE] Relic Europe | No Killing | No Raiding | No Decay lists itself with the EU tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 64.40.9.219:28017 stands the address.

Settings and map

The map for [PvE] Relic Europe | No Killing | No Raiding | No Decay: which one is it?

[PvE] Relic Europe | No Killing | No Raiding | No Decay runs a procedural map, generated by the game, of size 4,500 with seed 1994412. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of [PvE] Relic Europe | No Killing | No Raiding | No Decay: what are they?

Nothing in the name of [PvE] Relic Europe | No Killing | No Raiding | No Decay gives a gather rate. The limit for a group is 30 players. Play is roleplay, roleplay rules with towns and jobs. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.

The players

What population does [PvE] Relic Europe | No Killing | No Raiding | No Decay carry?

30 players are on [PvE] Relic Europe | No Killing | No Raiding | No Decay at present; the slot count is 200. Averaged across seven days, 30 players; the peak reached 74. The busiest hour of the last 48 was 19:00 UTC, averaging 52 players.

What position does [PvE] Relic Europe | No Killing | No Raiding | No Decay hold among Rust servers?

The player-hour table over seven days puts [PvE] Relic Europe | No Killing | No Raiding | No Decay at #504, and #249 for Europe, within the top 2% of all ranked servers.

Tags, lists

[PvE] Relic Europe | No Killing | No Raiding | No Decay sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [PvE] Relic Europe | No Killing | No Raiding | No Decay: EU Rust servers: the records, Modded Rust servers, Rust PvE servers and Rust roleplay servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.

Which meanings attach to the tags on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

gmrust (Game mode): The standard survival game; mp200 (Max players): Slot count: 200; ts30 (Group limit): No team may exceed 30; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^r (Roleplay): This one is for roleplay; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; EU (Europe): The server browser files it under Europe — that is the set of tags [PvE] Relic Europe | No Killing | No Raiding | No Decay publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Who operates [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Most likely one operator runs [PvE] Relic Europe | No Killing | No Raiding | No Decay and 3 other servers we track: all publish a relicpve.com hostname.

Wipe record

What is the shape of wipe day on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Across its recent wipes, the busiest point averaged 69 players. 2 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

The wipe timetable for [PvE] Relic Europe | No Killing | No Raiding | No Decay: what does it show?

The force wipe is the only wipe for [PvE] Relic Europe | No Killing | No Raiding | No Decay, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 4 days 22 hours ago. A monthly wipe schedule is published in its tags.

Joining the server

Which steps join [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 64.40.9.219:28017. https://relicpve.com carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp200,ptrak,$r?,v2635,^m,^r,EU,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode The standard survival game.
mp200
Max players Slot count: 200.
ts30
Group limit No team may exceed 30.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^r
Roleplay This one is for roleplay.
^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.