An entry in the registerNo. 13,801
TIER.ID
Offline 82.194.22.117:28015 checked 24d ago
TIER.ID is a Rust server. It was offline at the last count. It stands at No. 13,801 of the ranked servers, the top 61%. It last wiped 25d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:16 UTC25d ago | 1 | – | running | 1 |
| Fri 2 Oct, 11:39 UTC26d ago | 1 | – | 1.1 days | 1 |
| Thu 1 Oct, 18:43 UTC FW27d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 08:38 UTC27d ago | 1 | – | 0.4 days | 1 |
| Wed 30 Sep, 21:45 UTC28d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA677/800 EU · no group limit · 716 on average
- 2 R2 - Aim training / Matchmaking / Facechecks - RU Main102/400 EU · groups of 12+ · 217 on average
- 3 RustGames.gg | Lucky Pillars - EU 176/400 EU · groups of 100+ · 82 on average
- 4 DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP46/250 groups of 30+ · weekly · 66 on average
- 5 R2 - Aim training / Matchmaking / Facechecks - EU Main26/400 EU · groups of 12+ · 37 on average
- 6 [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD7/50 EU · no group limit · 30 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does TIER.ID operate?
Rust network protocol 2634 and build 166494 on Linux is what TIER.ID runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on TIER.ID, and is it up?
TIER.ID shows offline as of the latest refresh, last seen 24 days ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 30 September 2026.
What is the location of TIER.ID?
The server publishes no region: TIER.ID. Rust Server Stats records the stated location of a server, not the location of the machine. 82.194.22.117:28015 — that is the address.
Settings and map
The rules and settings of TIER.ID: what are they?
No gather rate appears in the name of TIER.ID. Groups are capped at 8 players, the standard default. minigames & battle royale is the game mode, arenas, parkour, battle royale and Bedwars. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on TIER.ID?
No answer from TIER.ID at the latest refresh; it was last seen 24 days ago.
What position does TIER.ID hold among Rust servers?
On player hours over seven days TIER.ID ranks #13,801, inside the top 61% of all ranked servers.
Tag and list record
TIER.ID sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include TIER.ID: Modded Rust servers and Rust aim training servers. On the server list it comes up under these filters: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should the tags on TIER.ID be read?
gmrust (Game mode): The standard survival game; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166494 (Build): The build number is 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is given to you for aim and PvP practice; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon — that is the set of tags TIER.ID publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
Wipe day on TIER.ID: what should be expected?
The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak.
The wipe timetable for TIER.ID: what does it show?
No next wipe can be predicted for TIER.ID, whose wipes fall at irregular times. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 25 days 10 hours ago.
How to join
How does one connect to TIER.ID?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 82.194.22.117:28015.