An entry in the registerNo. 15,922
DSS_server_0.1
Offline EU 85.115.209.231:28015 checked 26d ago
DSS_server_0.1 is a Rust server in Europe. It was offline at the last count. It stands at No. 15,922 of the ranked servers, the top 69%, and No. 2472 in Europe. It last wiped 117d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustoria.co - EU East Long175/200 EU · groups of 12+ · monthly · 319 on average
- 2 Rusty Moose |EU Monthly|131/200 EU · groups of 12+ · monthly · 215 on average
- 3 [EU East] Facepunch 460/350 EU · groups of 8+ · monthly · 174 on average
- 4 [EU] Facepunch 1115/400 EU · groups of 8+ · monthly · 160 on average
- 5 Rustafied.com - EU Long - Large75/100 EU · groups of 16+ · monthly · 128 on average
- 6 Magic Rust — Long | Kлaccикa x1 | Pyccкий37/300 EU · groups of 150+ · 1x · monthly · 125 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does DSS_server_0.1 operate?
The server DSS_server_0.1 is on Rust network protocol 2631 and build 156583, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
Is DSS_server_0.1 up, and how steady is its uptime?
The records show DSS_server_0.1 offline, last answering 26 days 16 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 13 September 2026.
In which location does DSS_server_0.1 sit?
The EU tag places DSS_server_0.1 in Europe, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 85.115.209.231:28015 stands the address.
The rules and map
What map is in use on DSS_server_0.1?
DSS_server_0.1 plays on a map the game generates, procedural in kind.
What does DSS_server_0.1 set down in the way of rules and settings?
No gather rate appears in the name of DSS_server_0.1. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. The server describes itself as vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
The players
How full does DSS_server_0.1 get?
The last sighting of DSS_server_0.1 was 26 days 16 hours ago, and it is offline now.
Where does DSS_server_0.1 sit in the rankings?
For seven-day player hours DSS_server_0.1 is #15,922 overall and #2,472 in Europe, in the top 69% of ranked servers.
Tags, lists
DSS_server_0.1 sits in which Rust Server Stats lists and filters?
On Rust Server Stats, DSS_server_0.1 is placed in these lists: EU Rust servers: the records, Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings attach to the tags on DSS_server_0.1?
The game's server browser reads the tags DSS_server_0.1 publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2631 (Protocol): The game version must match protocol 2631 to join; cs156583 (Build): Build 156583; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; EU (Europe): The server browser files it under Europe. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
When does DSS_server_0.1 wipe?
The next wipe on DSS_server_0.1 is an estimate, taken from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 117 days 9 hours ago. A monthly wipe schedule is published in its tags.
Connection
What is the way to join DSS_server_0.1?
To connect, open the console with F1 in Rust and enter client.connect 85.115.209.231:28015. The Launch Rust and join button on this page does the same through Steam.