At press time 11,777 servers79,963 players157 fresh wipes Revised every five minutes
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An entry in the registerNo. 4,087

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>

Online NA · us5 91.229.114.24:28075 checked 11m ago

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is a Rust server in North America (us5). At the last count it had 0 players of a possible 300; over the past week it averaged 0, with a peak of 2. It stands at No. 4,087 of the ranked servers, the top 18%, and No. 686 in North America. It last wiped 23d ago. Its own tags class it as vanilla, modded, oxide, pve.

§ 1Attendance

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

§ 2Performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap2.9 days

between real wipes

Wipe-day peak2

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:09 UTC23d ago 2 – running 2
Thu 1 Oct, 18:38 UTC FW26d ago 2 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo129/2000 NA · no group limit · biweekly · 246 on average
  2. 2 Chrayntopia ♡ ︎PvE | RP | PvP48/200 NA · groups of 8+ · biweekly · 101 on average
  3. 3 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing38/200 NA · groups of 8+ · monthly · 51 on average
  4. 4 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing21/200 NA · groups of 8+ · monthly · 40 on average
  5. 5 Orange Dream | Cozy PvE/RP | No KOS10/200 NA · groups of 8+ · biweekly · 37 on average
  6. 6 Zombie Land PVE Monthly | Raids | Skills | Custom Maps11/100 NA · groups of 14+ · monthly · 34 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> on?

Rust network protocol 2635 and build 168909 on Linux is what <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> runs. To join, your game must be on the same protocol; Steam handles the update.

Is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> up, and how steady is its uptime?

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> currently answers as online. Of note: the reported uptime places the last restart about 17 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Rust Server Stats records a first sighting on 13 September 2026.

What is the performance of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> like?

For the last 48 hours the average was 52 server fps, with a low of 18. Of note: 168,013 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 14,770 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> operate from?

The NA tag places <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> in North America; the region code is us5. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 91.229.114.24:28075 stands the address.

Settings and map

What map does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> put players on?

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> runs a procedural map, generated by the game, of size 4,500 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: Custom Map.

What does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> set down in the way of rules and settings?

No gather rate appears in the name of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. The group limit is 8 players, the game's default. Play is pve, player combat is excluded. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The server describes itself as vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Player record

What are the player numbers on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

The record for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> shows 0 players, against a capacity of 300. Averaged across seven days, 0 players; the peak reached 2. The busiest hour of the last 48 was 22:00 UTC, averaging 2 players.

Where does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> sit in the rankings?

For seven-day player hours <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is #4,087 overall and #686 in North America, in the top 18% of ranked servers.

The tags and lists

Where does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: what do they signify?

The game's server browser reads the tags <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> publishes: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $rus5 (Region code): The region code reads us5; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; NA (North America): The server browser files it under North America; sc1 (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

Wipe day on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: what should be expected?

Across its recent wipes, the busiest point averaged 2 players. 42 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

When does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> wipe?

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>'s rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 23 days 21 hours ago.

Joining the server

Which steps join <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

To connect, open the console with F1 in Rust and enter client.connect 91.229.114.24:28075. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp300,ptrak,$rus5,v2635,^p,^v,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players The server holds 300 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$rus5
Region code The region code reads us5.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Region

NA
North America The server browser files it under North America.

Other

sc1
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.