An entry in the registerNo. 13,792
LOCAL - Staging Livestock Test
Offline 92.209.144.131:28015 checked 22d ago
LOCAL - Staging Livestock Test is a Rust server. It was offline at the last count. It stands at No. 13,792 of the ranked servers, the top 62%. It last wiped 28d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 11:06 UTC28d ago | 1 | – | running | 1 |
| Wed 30 Sep, 18:26 UTC28d ago | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 【南瓜】Build-Test26/101 EA · groups of 8+ · 10 on average
- 2 Raichu Staging | F1 Spawn | Noclip | DLC Unlocked6/25 EU · groups of 8+ · 2 on average
- 3 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |261/999 EU · groups of 8+ · 115 on average
- 4 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |61/999 NA · groups of 8+ · 90 on average
- 5 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes63/150 OC · groups of 8+ · 53 on average
- 6 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA9/100 EU · groups of 30+ · weekly · 37 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is LOCAL - Staging Livestock Test on?
Rust network protocol 2634 and build 166925 on Windows is what LOCAL - Staging Livestock Test runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on LOCAL - Staging Livestock Test, and is it up?
LOCAL - Staging Livestock Test shows offline as of the latest refresh, last seen 22 days 21 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 30 September 2026.
In which location does LOCAL - Staging Livestock Test sit?
No region is published by LOCAL - Staging Livestock Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 92.209.144.131:28015 stands the address.
Settings and map
The map for LOCAL - Staging Livestock Test: which one is it?
LOCAL - Staging Livestock Test plays on a map the game generates, procedural in kind.
What settings and rules does LOCAL - Staging Livestock Test run?
Nothing in the name of LOCAL - Staging Livestock Test gives a gather rate. The group limit is 8 players, the game's default. Play is build & creative, no gathering: sandbox building. A community server: the browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Population
What are the player numbers on LOCAL - Staging Livestock Test?
LOCAL - Staging Livestock Test is offline at present; the last response came 22 days 21 hours ago.
Where does LOCAL - Staging Livestock Test sit in the rankings?
Ranked by player hours over the last seven days, LOCAL - Staging Livestock Test stands at #13,792, in the top 62% overall.
Tags, lists
Where does LOCAL - Staging Livestock Test appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists LOCAL - Staging Livestock Test fits: Rust server stats: build servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more.
The tags on LOCAL - Staging Livestock Test: what do they signify?
These tags are LOCAL - Staging Livestock Test's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166925 (Build): Game build: 166925; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^k (Build server): Base design and practice. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
Wipe day on LOCAL - Staging Livestock Test: what should be expected?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak.
The wipe timetable for LOCAL - Staging Livestock Test: what does it show?
LOCAL - Staging Livestock Test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 28 days 3 hours ago.
How to join
What is the way to join LOCAL - Staging Livestock Test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 92.209.144.131:28015.