At press time 11,628 servers36,679 players90 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 2,297

TyumenFUN | NoLIMIT | Classic +

Online 92.255.170.64:28017 checked 5m ago

TyumenFUN | NoLIMIT | Classic + is a Rust server. At the last count it had 1 players of a possible 150; over the past week it averaged 2, with a peak of 8. It stands at No. 2,297 of the ranked servers, the top 10%. It last wiped 12d ago, on a biweekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

AveragePeak
0246807:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

§ 2Performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 29 October, 19:38 UTC, in 1d 13h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap14.5 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak11

players, last three wipes

Crowd held50%

else halves by day 11

Coming wipes
Date, UTCHence
Thu 29 Oct, 19:381d 13h
Thu 5 Nov, 19:00 FW8d 12h
Thu 12 Nov, 19:3815d 13h
Thu 26 Nov, 19:3829d 13h
Thu 3 Dec, 19:00 FW36d 12h
Thu 10 Dec, 19:3843d 13h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctWed 16 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 19 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:38 UTC12d ago 12 – running 4
Thu 1 Oct, 18:58 UTC FW26d ago 9 held half 14 days 4
Wed 16 Sep, 20:52 UTC41d ago 11 halved by day 11 14.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Friendly Seattle: No KOS | Chill | Noob Friendly38/100 NA · groups of 8+ · biweekly · 38 on average
  2. 2 [JP]初心者PVPサーバー|RaidTime・ Events2/100 EA · groups of 10+ · biweekly · 19 on average
  3. 3 СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.105/200 EU · groups of 50+ · biweekly · 9 on average
  4. 4 RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ1/200 EU · groups of 8+ · biweekly · 7 on average
  5. 5 Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out3/50 groups of 8+ · biweekly · 5 on average
  6. 6 [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/292/20 EA · no group limit · biweekly · 4 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does TyumenFUN | NoLIMIT | Classic + operate?

The server TyumenFUN | NoLIMIT | Classic + is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

Is TyumenFUN | NoLIMIT | Classic + up, and how steady is its uptime?

Online: TyumenFUN | NoLIMIT | Classic + is up as of the latest refresh. A restart came about 4 hours ago, by the server's own uptime figure. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

Does TyumenFUN | NoLIMIT | Classic + hold a steady frame?

Server fps averaged 142 over the last 48 hours; the low was 33. The entity count reached 131,400: buildings, deployables and all else in the world. Up to 4,494 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

What is the location of TyumenFUN | NoLIMIT | Classic +?

No region appears for TyumenFUN | NoLIMIT | Classic +. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 92.255.170.64:28017 — that is the address.

Rules, settings, map

What map is in use on TyumenFUN | NoLIMIT | Classic +?

TyumenFUN | NoLIMIT | Classic + runs a procedural map, generated by the game, of size 4,500 with seed 227080. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of TyumenFUN | NoLIMIT | Classic +: what are they?

Nothing in the name of TyumenFUN | NoLIMIT | Classic + gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. By its own account it is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

Population

What are the player numbers on TyumenFUN | NoLIMIT | Classic +?

The record for TyumenFUN | NoLIMIT | Classic + shows 1 players, against a capacity of 150. The seven-day record: an average of 2 players and a peak of 8. Of the last 48 hours, 17:00 UTC drew the highest average: 6 players.

What position does TyumenFUN | NoLIMIT | Classic + hold among Rust servers?

The seven-day player-hour table places TyumenFUN | NoLIMIT | Classic + at #2,297, within the top 10% of ranked servers.

Tags, lists

TyumenFUN | NoLIMIT | Classic + sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists TyumenFUN | NoLIMIT | Classic + fits: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should the tags on TyumenFUN | NoLIMIT | Classic + be read?

These tags are TyumenFUN | NoLIMIT | Classic +'s, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^b (Biweekly): A wipe comes once a fortnight; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What happens on TyumenFUN | NoLIMIT | Classic + when wipe day arrives?

Averaged over recent wipes, the crowd reached 11 at its busiest. 19 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. By day 11, in the wipes that did not, the crowd fell below half.

The wipe timetable for TyumenFUN | NoLIMIT | Classic +: what does it show?

The schedule is too thinly recorded on TyumenFUN | NoLIMIT | Classic + to confirm, so the prediction follows its tag. The records show the next wipe due on Thursday 29 October at 19:38 UTC. The world now in play was generated 12 days 10 hours ago. The tags state that wipes come every two weeks.

How to join

How does one connect to TyumenFUN | NoLIMIT | Classic +?

To connect, open the console with F1 in Rust and enter client.connect 92.255.170.64:28017. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://tyumenfun.ru/.

§ 8Key to the tagswhat each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp150
Max players The server holds 150 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Wipe schedule

^b
Biweekly A wipe comes once a fortnight.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.