An entry in the registerNo. 7,359
IonutShiro Test Server
Online EU 94.130.133.96:28025 checked 10m ago
IonutShiro Test Server is a Rust server in Europe. At the last count it had 1 players; over the past week it averaged 0, with a peak of 1. It stands at No. 7,359 of the ranked servers, the top 33%, and No. 2025 in Europe. It makes a new world every few hours (13 this week), resets rather than wipes. Its own tags class it as vanilla, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
§ 4World resetsa new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:03 UTC7h ago | – | – | – | 0 |
| Wed 28 Oct, 06:10 UTC17h ago | – | – | – | 1 |
| Wed 28 Oct, 05:45 UTC18h ago | – | – | – | 0 |
| Tue 27 Oct, 13:03 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 17:30 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 15:59 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 12:09 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 15:23 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:34 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:19 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 19:20 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:25 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 13:27 UTC5d ago | – | – | – | 0 |
| Wed 21 Oct, 16:31 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 09:04 UTC8d ago | 1 | – | 1.3 days | 1 |
| Mon 19 Oct, 15:21 UTC9d ago | – | – | – | 1 |
| Mon 19 Oct, 13:11 UTC9d ago | 1 | – | 0.8 days | 0 |
| Fri 16 Oct, 12:09 UTC12d ago | 2+1 queue | halved by day 2 | 3 days | 0 |
| Wed 7 Oct, 20:04 UTC21d ago | 1 | halved by day 1 | 8.7 days | 0 |
| Thu 1 Oct, 23:00 UTC FW27d ago | 1 | halved by day 4 | 5.9 days | 1 |
§ 5Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.102/300 EU · groups of 8+ · monthly · 2 on average
- 2 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.101/300 EU · groups of 8+ · monthly · 2 on average
- 3 -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay36/150 EU · groups of 8+ · monthly · 29 on average
- 4 -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay7/150 EU · groups of 8+ · monthly · 8 on average
- 5 РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.1068/300 EU · groups of 8+ · weekly · 124 on average
- 6 EU Hub 0118/3300 EU · groups of 1000+ · 24 on average
§ 6Questions answeredfrom the figures in this entry
The record
The Rust version for IonutShiro Test Server: which one?
The server IonutShiro Test Server is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
Is IonutShiro Test Server up, and how steady is its uptime?
IonutShiro Test Server currently answers as online. The uptime it reports puts the last restart at about 5 hours ago. In the last 7 full days it was up for 102 of 168 hours, 61% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
Does IonutShiro Test Server hold a steady frame?
For the last 48 hours the average was 230 server fps, with a low of 176. Buildings, deployables and the rest brought the entity count to a high of 65,448. The memory peak was 2,246 MB. An entity count climbing and fps running low are felt in-game as lag.
In which location does IonutShiro Test Server sit?
Under the EU tag, IonutShiro Test Server lists itself in Europe. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 94.130.133.96:28025 — that is the address.
Rules, settings, map
What map is in use on IonutShiro Test Server?
IonutShiro Test Server runs a procedural map, generated by the game, of size 1,250 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.
What does IonutShiro Test Server set down in the way of rules and settings?
The name of IonutShiro Test Server states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. Vanilla is its own description: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
The players
How full does IonutShiro Test Server get?
1 is the current population of IonutShiro Test Server. The seven-day record: an average of 0 players and a peak of 1. At 06:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.
Against other Rust servers, how is IonutShiro Test Server ranked?
For seven-day player hours IonutShiro Test Server is #7,359 overall and #2,025 in Europe, in the top 33% of ranked servers.
Tag and list record
Where does IonutShiro Test Server appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists IonutShiro Test Server fits: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should the tags on IonutShiro Test Server be read?
gmvanilla (Game mode): Vanilla rules, survival play; mp0 (Max players): Slot count: 0; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; EU (Europe): The server browser files it under Europe — that is the set of tags IonutShiro Test Server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
The wipe timetable for IonutShiro Test Server: what does it show?
Those resets every few hours are not wipes, and IonutShiro Test Server keeps no wipe schedule for them.
Connection
What is the way to join IonutShiro Test Server?
To connect, open the console with F1 in Rust and enter client.connect 94.130.133.96:28025. The Launch Rust and join button on this page does the same through Steam. https://discord.com/invite/WQ2ztS5jM8 carries the server's website.