An entry in the registerNo. 13,882
Local Build
Offline 94.41.132.170:28015 checked 25d ago
Local Build is a Rust server. It was offline at the last count. It stands at No. 13,882 of the ranked servers, the top 61%. It last wiped 26d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 【南瓜】Build-Test25/101 EA · groups of 8+ · 10 on average
- 2 Raichu Staging | F1 Spawn | Noclip | DLC Unlocked4/25 EU · groups of 8+ · 2 on average
- 3 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |259/999 EU · groups of 8+ · 115 on average
- 4 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |59/999 NA · groups of 8+ · 90 on average
- 5 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes66/150 OC · groups of 8+ · 53 on average
- 6 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA10/100 EU · groups of 30+ · weekly · 37 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Local Build on?
The server Local Build is on Rust network protocol 2634 and build 166652, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Local Build, and is it up?
The records show Local Build offline, last answering 25 days 10 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 2 October 2026.
In which location does Local Build sit?
The server publishes no region: Local Build. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 94.41.132.170:28015 — that is the address.
Rules, settings, map
What map does Local Build put players on?
Local Build plays on a map the game generates, procedural in kind.
What settings and rules does Local Build run?
No gather rate appears in the name of Local Build. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC is disabled: Valve's anti-cheat.
Population
What are the player numbers on Local Build?
No answer from Local Build at the latest refresh; it was last seen 25 days 10 hours ago.
Where does Local Build sit in the rankings?
On player hours over seven days Local Build ranks #13,882, inside the top 61% of all ranked servers.
Tags, lists
Local Build sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Local Build: Rust server stats: build servers and Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on Local Build be read?
gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent — that is the set of tags Local Build publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
The wipe timetable for Local Build: what does it show?
Too few wipes of Local Build are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 26 days 17 hours ago.
Connection
How does one connect to Local Build?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 94.41.132.170:28015.