An entry in the registerNo. 13,768
Local Build
Offline 94.41.165.102:28015 checked 22d ago
Local Build is a Rust server. It was offline at the last count. It stands at No. 13,768 of the ranked servers, the top 61%. It last wiped 25d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 【南瓜】Build-Test13/101 EA · groups of 8+ · 10 on average
- 2 Raichu Staging | F1 Spawn | Noclip | DLC Unlocked5/25 EU · groups of 8+ · 1 on average
- 3 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |269/999 EU · groups of 8+ · 113 on average
- 4 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |76/999 NA · groups of 8+ · 90 on average
- 5 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes35/150 OC · groups of 8+ · 52 on average
- 6 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA22/100 EU · groups of 30+ · weekly · 37 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Local Build operate?
The server Local Build is on Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Local Build, and is it up?
Local Build shows offline as of the latest refresh, last seen 22 days 13 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 6 October 2026.
Where does Local Build operate from?
The server publishes no region: Local Build. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 94.41.165.102:28015 stands the address.
Settings and map
The map for Local Build: which one is it?
Local Build plays on a map the game generates, procedural in kind.
The rules and settings of Local Build: what are they?
No gather rate appears in the name of Local Build. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is inactive.
Player record
How full does Local Build get?
Local Build is offline at present; the last response came 22 days 13 hours ago.
Where does Local Build sit in the rankings?
The seven-day player-hour table places Local Build at #13,768, within the top 61% of ranked servers.
Tag and list record
Where does Local Build appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Local Build: Rust server stats: build servers and Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on Local Build?
gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set — that is the set of tags Local Build publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
On what schedule does Local Build wipe?
Local Build's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 25 days 22 hours ago.
How to join
How does one connect to Local Build?
To connect, open the console with F1 in Rust and enter client.connect 94.41.165.102:28015. The Launch Rust and join button on this page does the same through Steam.