An entry in the registerNo. 13,777
Local Build
Offline 94.41.166.47:28015 checked 21d ago
Local Build is a Rust server. It was offline at the last count. It stands at No. 13,777 of the ranked servers, the top 61%. It last wiped 25d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 【南瓜】Build-Test11/101 EA · groups of 8+ · 10 on average
- 2 Raichu Staging | F1 Spawn | Noclip | DLC Unlocked4/25 EU · groups of 8+ · 1 on average
- 3 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |72/999 EU · groups of 8+ · 112 on average
- 4 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |52/999 NA · groups of 8+ · 90 on average
- 5 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes96/150 OC · groups of 8+ · 51 on average
- 6 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA55/100 EU · groups of 30+ · weekly · 35 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Local Build operate?
Rust network protocol 2634 and build 166652 on Linux is what Local Build runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Local Build, and is it up?
Offline at present: Local Build, last seen 21 days 22 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 6 October 2026.
In which location does Local Build sit?
No region appears for Local Build. Rust Server Stats records the stated location of a server, not the location of the machine. 94.41.166.47:28015 — that is the address.
Rules, settings, map
The map for Local Build: which one is it?
Generation by the game gives Local Build its procedural map.
What settings and rules does Local Build run?
Nothing in the name of Local Build gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is inactive.
The players
How full does Local Build get?
No answer from Local Build at the latest refresh; it was last seen 21 days 22 hours ago.
Against other Rust servers, how is Local Build ranked?
The seven-day player-hour table places Local Build at #13,777, within the top 61% of ranked servers.
Tag and list record
Where does Local Build appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Local Build fits: Rust server stats: build servers and Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on Local Build be read?
These tags are Local Build's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for Local Build: what does it show?
Too few wipes of Local Build are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 25 days 12 hours ago.
Connection
What is the way to join Local Build?
To connect, open the console with F1 in Rust and enter client.connect 94.41.166.47:28015. The Launch Rust and join button on this page does the same through Steam.