An entry in the registerNo. 14,071
Local Build
Offline 94.41.191.71:28015 checked 26d ago
Local Build is a Rust server. It was offline at the last count. It stands at No. 14,071 of the ranked servers, the top 60%. It last wiped 27d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 【南瓜】Build-Test9/101 EA · groups of 8+ · 10 on average
- 2 Raichu Staging | F1 Spawn | Noclip | DLC Unlocked2/25 EU · groups of 8+ · 1 on average
- 3 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |95/999 EU · groups of 8+ · 112 on average
- 4 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |156/999 NA · groups of 8+ · 88 on average
- 5 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes48/150 OC · groups of 8+ · 51 on average
- 6 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA22/100 EU · groups of 30+ · weekly · 35 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Local Build operate?
The server Local Build is on Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
Is Local Build up, and how steady is its uptime?
Local Build shows offline as of the latest refresh, last seen 26 days 8 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 1 October 2026.
Where does Local Build operate from?
No region appears for Local Build. Rust Server Stats records the stated location of a server, not the location of the machine. At 94.41.191.71:28015 stands the address.
Settings and map
The map for Local Build: which one is it?
Generation by the game gives Local Build its procedural map.
What does Local Build set down in the way of rules and settings?
The name of Local Build states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC is disabled: Valve's anti-cheat.
The players
What population does Local Build carry?
Local Build is offline at present; the last response came 26 days 8 hours ago.
Against other Rust servers, how is Local Build ranked?
The seven-day player-hour table places Local Build at #14,071, within the top 60% of ranked servers.
Tag and list record
Where does Local Build appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Local Build is placed in these lists: Rust server stats: build servers and Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Local Build: what do they signify?
These tags are Local Build's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
When does Local Build wipe?
The record of Local Build holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 27 days 23 hours old.
Connection
How does one connect to Local Build?
To connect, open the console with F1 in Rust and enter client.connect 94.41.191.71:28015. The Launch Rust and join button on this page does the same through Steam.