At press time 11,611 servers36,787 players75 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 11,070

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base

Online OC 103.193.80.111:28080 checked 10m ago

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is a Rust server in Oceania. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 2. It stands at No. 11,070 of the ranked servers, the top 50%, and No. 163 in Oceania. It last wiped 21d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

§ 2Performance

05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers, top 76% in OC. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

The rhythm
Usual gap4.9 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 11h
Thu 3 Dec, 19:00 FW35d 11h

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 05:31 UTC22d ago 2 – running 0
Fri 2 Oct, 08:03 UTC26d ago 2 held half 4.9 days 0
Thu 1 Oct, 06:01 UTC28d ago 1 – 1.1 days 0
Mon 14 Sep, 22:06 UTC44d ago 0 – 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing19/200 OC · groups of 8+ · monthly · 13 on average
  2. 2 [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing10/200 OC · groups of 8+ · monthly · 10 on average
  3. 3 [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event7/100 OC · groups of 8+ · monthly · 8 on average
  4. 4 BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|1/50 OC · groups of 8+ · monthly · 2 on average
  5. 5 [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome6/50 OC · groups of 8+ · monthly · 4 on average
  6. 6 [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.2/30 OC · groups of 8+ · monthly · 3 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: which one?

The server Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is on Rust network protocol 2634 and build 167231, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base, and is it up?

Online: Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is up as of the latest refresh. A restart came about 2 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base like?

The records show an average of 91 server fps over 48 hours, never below 63. The entity count reached 254,054: buildings, deployables and all else in the world. Of note: memory use reached 4,845 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base sit?

The OC tag places Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base in Oceania, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 103.193.80.111:28080 stands the address.

Settings and map

What map is in use on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base runs a procedural map, generated by the game, of size 6,000 with seed 481981. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

What does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base set down in the way of rules and settings?

Nothing in the name of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base gives a gather rate. Eight players per group is the default and the limit here. Play is pve, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Population

How full does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base get?

At the latest count Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base has 0 players, with 50 slots in total. Averaged across seven days, 0 players; the peak reached 2.

Where does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base sit in the rankings?

Ranked on seven-day player hours, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base holds #11,070, with #163 in Oceania; the top 50% of ranked servers includes it.

The tags and lists

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base fits: Oceania Rust servers: the record, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The game's server browser reads the tags Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167231 (Build): Game build: 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; OC (Oceania): The server browser files it under Oceania. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

Wipe day on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: what should be expected?

Across its recent wipes, the busiest point averaged 2 players. 47 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

On what schedule does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base wipe?

Once a month, with the force wipe, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 21 days 22 hours ago. A monthly wipe schedule is published in its tags.

Joining the server

How does one connect to Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

To connect, open the console with F1 in Rust and enter client.connect 103.193.80.111:28080. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://discord.com/invite/kuruA7cmqg.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167231
Build Game build: 167231.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.