At press time 11,611 servers34,878 players62 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 923

[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing

Online OC 51.161.219.6:29014 checked 5m ago

[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing is a Rust server in Oceania, one of the rustez.com servers. At the last count it had 10 players of a possible 200; over the past week it averaged 10, with a peak of 24. It stands at No. 923 of the ranked servers, the top 4%, and No. 21 in Oceania. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon, pve.

§ 1Attendance

AveragePeak
0510152005:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

§ 2Performance

02040608005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 10% in OC. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

The rhythm
Wipe-day peak54

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 14h
Thu 3 Dec, 19:00 FW36d 14h

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 54, 41 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW26d ago 54 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Survival is a well-balanced, high-performance modded server focused on expanded automation, giving players more ways to build, manage resources, and improve their gameplay experience. Information ● Decay and upkeep disabled ● Player and building damage disabled ● Monthly wipes [Last wipe: 10/1] ● Active admins and very helpful community ● Inactive players removed after 10 days of inactivity Features ● Expanded Automation: Connect much more with pipes than vanilla ● Backpacks: Add additional backpacks into attire slots ● Teleporting: Teleport to players and any placed bed/bag ● Beacons: Deploy beacons at landmarks to teleport ● Revive: Restore your last position leading up to death ● Black Market: Buy and sell resources, items, and more for networth ● Trade: Remote trades with other players from the comfort of your base ● Auto Upgrade: Upgrade your base automatically via cupboard ● Sorter: Sort items in containers with a click of a button ● Remover Tool: Use a salvaged hammer to pick things up or destroy them ● Challenges: Complete challenges to unlock rewards ● Skills: Gain XP from resource gathering to increase efficiency ● Entity Levels: Upgrade production entities to boost your outputs ● Stacks+: All stacks are increased to remove the tedium of storage ● Portable Vehicles: Deploy vehicles from your hotbar ● Instancing: Use public facilities like quarries and GE at the same time as other players Use /info in chat for a full list of commands, rules and helpful info.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event5/100 OC · groups of 8+ · monthly · 8 on average
  2. 2 BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|1/50 OC · groups of 8+ · monthly · 2 on average
  3. 3 State of Flux | PVE | Kits | Events | +More2/40 OC · groups of 8+ · monthly · 1 on average
  4. 4 [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome2/50 OC · groups of 8+ · monthly · 4 on average
  5. 5 [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.5/30 OC · groups of 8+ · monthly · 3 on average
  6. 6 AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY0/50 OC · groups of 8+ · monthly · 2 on average

§ 8Questions answeredfrom the figures in this entry

Server record

The Rust version for [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing: which one?

Rust network protocol 2635 and build 168909 on Linux is what [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing, and is it up?

[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing currently answers as online. A restart came about 7 hours ago, by the server's own uptime figure. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing like?

For the last 48 hours the average was 60 server fps, with a low of 55. Buildings, deployables and the rest brought the entity count to a high of 369,322. Of note: memory use reached 9,873 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing sit?

The OC tag places [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing in Oceania, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 51.161.219.6:29014 — that is the address.

The rules and map

What map does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing put players on?

[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing runs a procedural map, generated by the game, of size 4,500 with seed 478495594. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

What settings and rules does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing run?

Nothing in the name of [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing gives a gather rate. Eight players per group is the default and the limit here. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

The players

How full does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing get?

10 players are on [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing at present; the slot count is 200. Over seven days the mean is 10 players, with a peak of 24. At 07:00 UTC, over the last 48 hours, the mean was 14 players, the highest of any hour.

Where does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing sit in the rankings?

For seven-day player hours [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing is #923 overall and #21 in Oceania, in the top 4% of ranked servers.

The tags and lists

[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing: Oceania Rust servers: the record, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

How should the tags on [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing be read?

The game's server browser reads the tags [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp200 (Max players): 200 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): Oceania is where the server browser lists it. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Who operates [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

Most likely one operator runs [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing and 13 other servers we track: all publish a rustez.com hostname.

Wipe schedule

What happens on [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing when wipe day arrives?

The average peak across recent wipes was 54 players. 41 hours after the latest wipe, the crowd peaked.

When does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing wipe?

[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 26 days 10 hours ago. Its tags carry a monthly wipe schedule.

Connection

What is the way to join [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 51.161.219.6:29014. https://rustez.com/ carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp200
Max players 200 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Plugin framework: Carbon.

Region

OC
Oceania Oceania is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.