At press time 11,625 servers41,682 players84 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,232

[AU/NZ] Apocalyptia Network Lobby

Online OC 103.212.227.61:28044 checked 11m ago

[AU/NZ] Apocalyptia Network Lobby is a Rust server in Oceania. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 3. It stands at No. 6,232 of the ranked servers, the top 28%, and No. 139 in Oceania. It last wiped 83d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
00.250.50.75109:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

§ 2Performance

01020304009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 65% in OC. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Welcome to the Apocalyptia Lobby Every journey through Apocalyptia begins here. More than just a server selector, this Lobby is the heart of our community, a space that will continually be crafted with care and built to connect every world we create. Take a look around, enjoy the little details, and when you're ready, choose where your adventure begins. Current Destinations: Society Reborn: Monthly Wipes - 2.5x PvE Zombie Cataclysm: Bi-Weekly Wipes - 2.5x Zombie PvE More worlds are already in the works. Thanks for being part of the journey.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing16/200 OC · groups of 8+ · monthly · 13 on average
  2. 2 [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing10/200 OC · groups of 8+ · monthly · 10 on average
  3. 3 [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event9/100 OC · groups of 8+ · monthly · 8 on average
  4. 4 BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|2/50 OC · groups of 8+ · monthly · 2 on average
  5. 5 State of Flux | PVE | Kits | Events | +More0/40 OC · groups of 8+ · monthly · 1 on average
  6. 6 [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome7/50 OC · groups of 8+ · monthly · 4 on average

§ 8Questions answeredfrom the figures in this entry

The record

What Rust version is [AU/NZ] Apocalyptia Network Lobby on?

Rust network protocol 2635 and build 168909 on Windows is what [AU/NZ] Apocalyptia Network Lobby runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is [AU/NZ] Apocalyptia Network Lobby, and is it online now?

The records show [AU/NZ] Apocalyptia Network Lobby online at the time of this check. The uptime it reports puts the last restart at about 47 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of [AU/NZ] Apocalyptia Network Lobby like?

Server fps averaged 30 over the last 48 hours; the low was 29. Of note: 3,380 entities at the peak, counting buildings, deployables and the rest. The memory peak was 967 MB. What players feel as lag: fps running low and entities climbing.

Where does [AU/NZ] Apocalyptia Network Lobby operate from?

Under the OC tag, [AU/NZ] Apocalyptia Network Lobby lists itself in Oceania. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 103.212.227.61:28044 — that is the address.

The rules and map

What map is in use on [AU/NZ] Apocalyptia Network Lobby?

[AU/NZ] Apocalyptia Network Lobby runs a procedural map, generated by the game, of size 1,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Apocalyptia Network Lobby.

What settings and rules does [AU/NZ] Apocalyptia Network Lobby run?

Nothing in the name of [AU/NZ] Apocalyptia Network Lobby gives a gather rate. The group limit is 8 players, the game's default. Play is roleplay, roleplay rules, jobs and towns. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Population

How full does [AU/NZ] Apocalyptia Network Lobby get?

At the latest count [AU/NZ] Apocalyptia Network Lobby has 0 players, with 100 slots in total. The seven-day record: an average of 0 players and a peak of 3. Of the last 48 hours, 02:00 UTC drew the highest average: 1 players.

Where does [AU/NZ] Apocalyptia Network Lobby sit in the rankings?

For seven-day player hours [AU/NZ] Apocalyptia Network Lobby is #6,232 overall and #139 in Oceania, in the top 28% of ranked servers.

Tag and list record

[AU/NZ] Apocalyptia Network Lobby sits in which Rust Server Stats lists and filters?

On Rust Server Stats, [AU/NZ] Apocalyptia Network Lobby is placed in these lists: Oceania Rust servers: the record, Modded Rust servers, Rust PvE servers and Rust roleplay servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on [AU/NZ] Apocalyptia Network Lobby?

The game's server browser reads the tags [AU/NZ] Apocalyptia Network Lobby publishes: gmvanilla (Game mode): The vanilla survival mode; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^r (Roleplay): This one is for roleplay; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game; OC (Oceania): The server browser files it under Oceania. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

The wipe timetable for [AU/NZ] Apocalyptia Network Lobby: what does it show?

The estimate for [AU/NZ] Apocalyptia Network Lobby's next wipe is drawn from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 83 days 13 hours old. Its tags carry a monthly wipe schedule.

Joining the server

How does one connect to [AU/NZ] Apocalyptia Network Lobby?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 103.212.227.61:28044. https://discord.com/invite/societyrust carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival mode.
mp100
Max players 100 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Gameplay

^r
Roleplay This one is for roleplay.
^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.