At press time 11,667 servers45,556 players100 fresh wipes Revised every five minutes
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An entry in the registerNo. 2,156

Vanillaish PVE with raid week No Decay

Online NA 104.129.132.45:28059 checked 5m ago

Vanillaish PVE with raid week No Decay is a Rust server in North America. At the last count it had 0 players of a possible 200; over the past week it averaged 2, with a peak of 9. It stands at No. 2,156 of the ranked servers, the top 10%, and No. 338 in North America. It last wiped 28d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide, pve.

§ 1Attendance

AveragePeak
0246804:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

§ 2Performance

01020304004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

The rhythm
Wipe-day peak18

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 15h
Thu 3 Dec, 19:00 FW34d 15h

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 7 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW28d ago 18 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Welcome to Vanilla'ish PVE We are a vanilla gather rate PVE server with many quality of life upgrades. We offer no decay, heli spawns on road with lower decay, remover tool, optional offline raid protection for half of raid week, horse lock, 2k stacks, raidable bases, 2 way discord/game chat, and more! Raid week is final week of wipe at which point pvp and raiding is enabled Active admins and a great culture enjoy your stay

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing50/200 NA · groups of 8+ · monthly · 48 on average
  2. 2 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet89/125 NA · no group limit · 1x · monthly · 38 on average
  3. 3 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing34/200 NA · groups of 8+ · monthly · 37 on average
  4. 4 Zombie Land PVE Monthly | Raids | Skills | Custom Maps35/100 NA · groups of 14+ · monthly · 33 on average
  5. 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 36/150 NA · groups of 20+ · monthly · 24 on average
  6. 6 US | For all Mankind PVE | No Raiding/Killing/Stealing12/200 NA · groups of 8+ · monthly · 12 on average

§ 8Questions answeredfrom the figures in this entry

Server details

On which Rust version does Vanillaish PVE with raid week No Decay operate?

Rust network protocol 2635 and build 168909 on Linux is what Vanillaish PVE with raid week No Decay runs. The protocol must match on your game to join; the update comes through Steam.

Is Vanillaish PVE with raid week No Decay up, and how steady is its uptime?

The records show Vanillaish PVE with raid week No Decay online at the time of this check. Of note: the reported uptime places the last restart about 2 days 9 hours ago. The records show 98% uptime over the last 7 full days: 164 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

Does Vanillaish PVE with raid week No Decay hold a steady frame?

For the last 48 hours the average was 20 server fps, with a low of 5. Of note: 197,576 entities at the peak, counting buildings, deployables and the rest. The memory peak was 6,339 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does Vanillaish PVE with raid week No Decay operate from?

The NA tag places Vanillaish PVE with raid week No Decay in North America, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 104.129.132.45:28059 — that is the address.

Rules, settings, map

What map is in use on Vanillaish PVE with raid week No Decay?

Vanillaish PVE with raid week No Decay runs a procedural map, generated by the game, of size 4,500 with seed 1403708994. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of Vanillaish PVE with raid week No Decay: what are they?

No gather rate appears in the name of Vanillaish PVE with raid week No Decay. The group limit is 8 players, the game's default. Play is pve, no player-versus-player fighting. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. Vanilla is its own description: no changed rates, kits or rules: the game as Facepunch ships it. The VAC anti-cheat from Valve is active.

The players

What population does Vanillaish PVE with raid week No Decay carry?

The record for Vanillaish PVE with raid week No Decay shows 0 players, against a capacity of 200. Over seven days the mean is 2 players, with a peak of 9. At 23:00 UTC, over the last 48 hours, the mean was 4 players, the highest of any hour.

Where does Vanillaish PVE with raid week No Decay sit in the rankings?

For seven-day player hours Vanillaish PVE with raid week No Decay is #2,156 overall and #338 in North America, in the top 10% of ranked servers.

The tags and lists

Vanillaish PVE with raid week No Decay sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Vanillaish PVE with raid week No Decay fits: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on Vanillaish PVE with raid week No Decay: what do they signify?

The game's server browser reads the tags Vanillaish PVE with raid week No Decay publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; NA (North America): In the browser it appears under North America. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What is the shape of wipe day on Vanillaish PVE with raid week No Decay?

The average peak across recent wipes was 18 players. 7 hours into the latest wipe the crowd reached its peak.

On what schedule does Vanillaish PVE with raid week No Decay wipe?

Once a month, with the force wipe, Vanillaish PVE with raid week No Decay wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 28 days 9 hours old. A monthly wipe schedule is published in its tags.

Joining the server

What is the way to join Vanillaish PVE with raid week No Decay?

To connect, open the console with F1 in Rust and enter client.connect 104.129.132.45:28059. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://discord.com/invite/b4NScxs55u.

§ 9Key to the tagswhat each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp200
Max players The server holds 200 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.