At press time 11,692 servers37,024 players87 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 8,461

Rust Gaming Nation | Achievement Unlock | PvE

Online NA 104.143.3.5:30015 checked 11m ago

Rust Gaming Nation | Achievement Unlock | PvE is a Rust server in North America. At the last count it had 0 players of a possible 101; over the past week it averaged 0, with a peak of 2. It stands at No. 8,461 of the ranked servers, the top 38%, and No. 1190 in North America. It last wiped 5d ago, on a monthly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as modded, carbon, pve.

§ 1Attendance

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

§ 2Performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Friday 30 October, 14:35 UTC, in 1d 11h. Every Friday at 14:35 UTC · high confidence

The rhythm
Usual gap7 days

between real wipes

On rhythm83%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held25%

else halves by day 4

Coming wipes
Date, UTCHence
Fri 30 Oct, 14:351d 11h
Thu 5 Nov, 19:00 FW7d 16h
Fri 6 Nov, 14:358d 11h
Fri 13 Nov, 14:3515d 11h
Fri 20 Nov, 14:3522d 11h
Fri 27 Nov, 14:3529d 11h
Thu 3 Dec, 19:00 FW35d 16h
Fri 4 Dec, 14:3536d 11h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:35 UTC5d ago 2 – running 0
Fri 16 Oct, 13:46 UTC12d ago 1 halved by day 4 7 days 0
Fri 9 Oct, 13:54 UTC19d ago 4 halved by day 4 7 days 0
Wed 7 Oct, 11:40 UTC21d ago 1 held half 2.1 days 0
Thu 1 Oct, 18:09 UTC FW27d ago 0 – 5.7 days 0
Fri 25 Sep, 15:18 UTC33d ago 2 halved by day 2 6.1 days 0
Fri 18 Sep, 14:08 UTC40d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

★★★★★ RUSTGAMINGNATION ★★★★★ ACHIEVEMENT UNLOCK • PvE • ACHIEVEMENT SERVER COMPLETE • UNLOCK • EXPLORE • SURVIVE • ACHIEVE ★ ACHIEVEMENT SERVER ★ ★ SERVER FEATURES ★ • Earn Rust Achievements • PvE Protection • Complete Challenges • Safe Progression • Explore Monuments • Player Cooperation • Unlock Steam Achievements • Controlled PvP • Help Other Players • Achievement Hunting • Practice & Progress • Friendly Environment ★ PLAYER KILL SYSTEM ★ ★ PLAYER COMMANDS ★ • Both Players Must Agree /achkill PlayerName - Request kill • PvE Stays Protected /achaccept - Accept request • Permission Is Temporary /achdeny - Decline request • Only Approved Damage Allowed /achcancel - Cancel permission • Permission Ends After Kill ★ HOW IT WORKS ★ ★ ACHIEVEMENT GOAL ★ Player A uses /achkill PlayerB Complete Rust achievements Player B uses /achaccept Help other achievement hunters Player A can then kill Player B Unlock difficult achievements PvE protection then returns Work towards 100% completion ★ IMPORTANT ★ ★ RGN TEAM ★ Never kill without permission Owner: hellfires_tv Use /achkill before PvP Admins / Moderators: Respect other players fantomasx • viviar ACHIEVE • COMPLETE • UNLOCK HELP PLAYERS • HAVE FUN • REACH 100%

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing58/200 NA · groups of 8+ · monthly · 50 on average
  2. 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing42/200 NA · groups of 8+ · monthly · 39 on average
  3. 3 Zombie Land PVE Monthly | Raids | Skills | Custom Maps47/100 NA · groups of 14+ · monthly · 34 on average
  4. 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet72/100 NA · no group limit · 1x · monthly · 32 on average
  5. 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 24/150 NA · groups of 20+ · monthly · 25 on average
  6. 6 US | For all Mankind PVE | No Raiding/Killing/Stealing11/200 NA · groups of 8+ · monthly · 12 on average

§ 8Questions answeredfrom the figures in this entry

Server details

On which Rust version does Rust Gaming Nation | Achievement Unlock | PvE operate?

Rust network protocol 2635 and build 168909 on Linux is what Rust Gaming Nation | Achievement Unlock | PvE runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Rust Gaming Nation | Achievement Unlock | PvE, and is it up?

Rust Gaming Nation | Achievement Unlock | PvE currently answers as online. A restart came about 2 hours ago, by the server's own uptime figure. Of note: 165 of 168 hours up in the last 7 full days, or 98% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does Rust Gaming Nation | Achievement Unlock | PvE hold a steady frame?

Server fps averaged 82 over the last 48 hours; the low was 56. Of note: 143,616 entities at the peak, counting buildings, deployables and the rest. Up to 4,516 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does Rust Gaming Nation | Achievement Unlock | PvE sit?

The NA tag places Rust Gaming Nation | Achievement Unlock | PvE in North America, as the server lists itself. Rust Server Stats records the stated location of a server, not the location of the machine. At 104.143.3.5:30015 stands the address.

Rules, settings, map

What map does Rust Gaming Nation | Achievement Unlock | PvE put players on?

Rust Gaming Nation | Achievement Unlock | PvE runs a procedural map, generated by the game, of size 5,000 with seed 258685. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of Rust Gaming Nation | Achievement Unlock | PvE: what are they?

Nothing in the name of Rust Gaming Nation | Achievement Unlock | PvE gives a gather rate. Eight players per group is the default and the limit here. Play is pve, no player-versus-player fighting. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.

Player record

How full does Rust Gaming Nation | Achievement Unlock | PvE get?

0 players are on Rust Gaming Nation | Achievement Unlock | PvE at present; the slot count is 101. Averaged across seven days, 0 players; the peak reached 2.

What position does Rust Gaming Nation | Achievement Unlock | PvE hold among Rust servers?

Ranked on seven-day player hours, Rust Gaming Nation | Achievement Unlock | PvE holds #8,461, with #1,190 in North America; the top 38% of ranked servers includes it.

Tags, lists

Where does Rust Gaming Nation | Achievement Unlock | PvE appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Rust Gaming Nation | Achievement Unlock | PvE: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

The tags on Rust Gaming Nation | Achievement Unlock | PvE: what do they signify?

gmrust (Game mode): Standard survival, as Rust plays it; mp101 (Max players): The server holds 101 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser files it under North America — that is the set of tags Rust Gaming Nation | Achievement Unlock | PvE publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

Wipe day on Rust Gaming Nation | Achievement Unlock | PvE: what should be expected?

Averaged over recent wipes, the crowd reached 2 at its busiest. 4 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 25% of recent wipes. The fall below half came by day 4 where the crowd did not hold.

When does Rust Gaming Nation | Achievement Unlock | PvE wipe?

The rhythm of Rust Gaming Nation | Achievement Unlock | PvE is every Friday at 14:35 UTC. Friday 30 October at 14:35 UTC is when the next wipe is due. Of note: the current world is 5 days 12 hours old. The tags list wipes as monthly.

Joining the server

What is the way to join Rust Gaming Nation | Achievement Unlock | PvE?

To connect, open the console with F1 in Rust and enter client.connect 104.143.3.5:30015. The Launch Rust and join button on this page does the same through Steam. https://www.rust-gaming-nation.com/ carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp101
Max players The server holds 101 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.