An entry in the registerNo. 5,683
Miaka's Testground - Private
Online OC 125.236.211.240:28027 checked 8m ago
Miaka's Testground - Private is a Rust server in Oceania. At the last count it had 0 players of a possible 20; over the past week it averaged 0, with a peak of 2. It stands at No. 5,683 of the ranked servers, the top 26%, and No. 130 in Oceania. It last wiped 1d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 26% of all ranked servers, top 61% in OC. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 6
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 8h |
| Wed 11 Nov, 07:43 | 12d 20h |
| Wed 25 Nov, 07:43 | 26d 20h |
| Thu 3 Dec, 19:00 FW | 35d 8h |
| Wed 9 Dec, 07:43 | 40d 20h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 07:43 UTC1d ago | – | – | running | 0 |
| Thu 15 Oct, 08:38 UTC14d ago | 1 | halved by day 6 | 13 days | 1 |
| Wed 14 Oct, 00:14 UTC15d ago | 1 | – | 1.4 days | 0 |
| Thu 1 Oct, 20:28 UTC FW27d ago | 0 | – | 12.2 days | 0 |
| Tue 29 Sep, 20:23 UTC29d ago | 1 | held half | 2 days | 1 |
| Sun 27 Sep, 19:45 UTC31d ago | 1 | held half | 2 days | 0 |
| Sun 27 Sep, 02:35 UTC32d ago | 1 | – | 0.7 days | 0 |
| Sat 26 Sep, 19:37 UTC32d ago | 1 | – | 0.3 days | 0 |
| Wed 23 Sep, 00:52 UTC36d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Fri 18 Sep, 11:36 UTC40d ago | 0 | – | 4.6 days | 0 |
| Thu 17 Sep, 09:57 UTC42d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons40/2000 OC · no group limit · biweekly · 35 on average
- 2 [AU] OzRust.com PvE | Jetpacks | Kits | Events0/150 OC · groups of 8+ · biweekly · 2 on average
- 3 [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing19/200 OC · groups of 8+ · monthly · 13 on average
- 4 [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing5/200 OC · groups of 8+ · monthly · 10 on average
- 5 [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event9/100 OC · groups of 8+ · monthly · 8 on average
- 6 Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]6/30 OC · groups of 8+ · weekly · 4 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Miaka's Testground - Private on?
Rust network protocol 2635 and build 168909 on Linux is what Miaka's Testground - Private runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Miaka's Testground - Private, and is it online now?
Online: Miaka's Testground - Private is up as of the latest refresh. Of note: the reported uptime places the last restart about 17 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
Does Miaka's Testground - Private hold a steady frame?
Server fps averaged 45 over the last 48 hours; the low was 45. Of note: 134,261 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,584 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does Miaka's Testground - Private sit?
Under the OC tag, Miaka's Testground - Private lists itself in Oceania. Rust Server Stats records the stated location of a server, not the location of the machine. At 125.236.211.240:28027 stands the address.
The rules and map
The map for Miaka's Testground - Private: which one is it?
Miaka's Testground - Private runs a procedural map, generated by the game, of size 4,500 with seed 1722427781. The map repeats with the same size and seed; this page links to it on RustMaps.
What settings and rules does Miaka's Testground - Private run?
Nothing in the name of Miaka's Testground - Private gives a gather rate. Eight players per group is the default and the limit here. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings alter the game. VAC is enabled: Valve's anti-cheat.
The players
What population does Miaka's Testground - Private carry?
The record for Miaka's Testground - Private shows 0 players, against a capacity of 20. Averaged across seven days, 0 players; the peak reached 2. Of the last 48 hours, 04:00 UTC drew the highest average: 1 players.
What position does Miaka's Testground - Private hold among Rust servers?
For seven-day player hours Miaka's Testground - Private is #5,683 overall and #130 in Oceania, in the top 26% of ranked servers.
Tag and list record
Miaka's Testground - Private sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Miaka's Testground - Private: Oceania Rust servers: the record, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
How should the tags on Miaka's Testground - Private be read?
gmrust (Game mode): The standard survival game; mp20 (Max players): 20 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^b (Biweekly): The cycle is fortnightly; ^p (PvE): No fighting between players; the world is the threat; modded (Modded): The game is changed by plugins or settings; the browser lists it as Modded; OC (Oceania): In the browser it appears under Oceania — that is the set of tags Miaka's Testground - Private publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
What happens on Miaka's Testground - Private when wipe day arrives?
The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 67% of recent wipes. In those cases the crowd dropped below half by day 6.
The wipe timetable for Miaka's Testground - Private: what does it show?
The schedule is too thinly recorded on Miaka's Testground - Private to confirm, so the prediction follows its tag. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 27 hours ago. The tags state that wipes come every two weeks.
Connection
What is the way to join Miaka's Testground - Private?
To connect, open the console with F1 in Rust and enter client.connect 125.236.211.240:28027. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://www.millarsoft.co.nz/rust/.