At press time 11,747 servers58,384 players134 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,405

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|

Online 136.243.70.252:28035 checked 14m ago

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| is a Rust server. At the last count it had 0 players of a possible 30. It stands at No. 15,405 of the ranked servers, the top 69%. It last wiped 43d ago. Its own tags class it as vanilla, modded, oxide, pve.

§ 1Attendance

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

§ 2Performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 07:56 UTC43d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo216/2000 EU · no group limit · biweekly · 233 on average
  2. 2 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1022/100 EU · groups of 30+ · biweekly · 53 on average
  3. 3 1[PvE]Тульский|Русский|Classic+Ивенты25/200 EU · groups of 8+ · monthly · 37 on average
  4. 4 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events22/140 EU · groups of 15+ · monthly · 31 on average
  5. 5 RustAria#4 [Мирный / PVE / SKINDROPS]11/200 EU · groups of 100+ · biweekly · 31 on average
  6. 6 [PvE] Relic Europe | No Killing | No Raiding | No Decay25/200 EU · groups of 30+ · monthly · 30 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| operate?

The server [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| is on Rust network protocol 2633 and build 162929, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|, and is it up?

Online: [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| is up as of the latest refresh. A restart came about 18 hours ago, by the server's own uptime figure. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| like?

The records show an average of 110 server fps over 48 hours, never below 101. Buildings, deployables and the rest brought the entity count to a high of 70,754. Of note: memory use reached 4,596 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| operate from?

No region tag is published by [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|; its name points to Europe. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 136.243.70.252:28035 — that is the address.

The rules and map

The map for [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|: which one is it?

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| runs a procedural map, generated by the game, of size 3,500 with seed 648252. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|: what are they?

Nothing in the name of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| gives a gather rate. Eight players per group is the default and the limit here. pve is the game mode, no player-versus-player fighting. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The server describes itself as vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

The players

What population does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| carry?

At the latest count [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| has 0 players, with 30 slots in total. The record shows an average of 0 players over the past seven days.

Where does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| sit in the rankings?

On player hours over seven days [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| ranks #15,405, inside the top 69% of all ranked servers.

Tags, lists

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| fits: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

gmrust (Game mode): Standard survival, as Rust plays it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs162929 (Build): The build number is 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|: what should be expected?

The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

When does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| wipe?

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|'s rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 43 days 15 hours.

How to join

What is the way to join [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

To connect, open the console with F1 in Rust and enter client.connect 136.243.70.252:28035. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp30,ptrak,$r?,v2633,^p,^v,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp30
Max players The server holds 30 slots.
ts8
Group limit Set at the game default of 8 per team.
v2633
Protocol Join only on protocol 2633; other versions cannot connect.
cs162929
Build The build number is 162929.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE No fighting between players; the world is the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.